You need to discover USO with resolver to see his stats.
What do you mean? All the USOs would have been discovered with the Wide Array Sonars at my bases. The Blurb for the Transmission Nexus implies that you only need one Nexus; no need for lots of resolvers:
The Synomium technology now serves us for Alien detection purposes. Upgrading our Naval Control Center is the next step. This facility provides detailed info about previously detected USO's across the globe...
If it doesn't work across the globe what's the point of the Transmission Nexus as a tech if I would otherwise have lots of Transmission Resolvers?
b) Any soldier you put this through always stays as "Unknown" on MC Training, no matter how many months you do it on them.
c) Their MC stats never show up on the aquanauts stats page.
b,c)soldier must keep training for a month to gain results. Without breaks.
d)Please provide savegame, so i can be calm that it is not a bug.
b / c) I've had tons of soldiers go through MC training and they all show fine. The only ones that don't are the implant ones. See attached save.
d) Even months after I did the implant thing, the units are still susceptible to MC.
Save attached.
Note: The save is from just before launching t-leth. I simply sped through the last game-month ignoring everything (all USOs, base attacks (Why I don't have a Transmission Nexus; it was at one of the lost bases)), and doing absolutely nothing with any of the soldiers. "Dev Malik" for example has been in MC training for 3 full months as the best example, but anyone else in MC Implantation has had at least 1 full month at this point
I struggled with understanding how to use the new MC stuff once I had an MC lab. For one it talks about recruiting "M.C.-Gifted Aquanauts", but it took me a while before I could figure out how to "manufacture" them.
Sorry, I wasn't clear. What I meant was that it wasn't clear on how to recruit these MC Gifted aquanauts. I figured it out in the end. However most of them were useless and quite a few had MC Strength *worse* than my regulars.
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Leviathan:
Yes, but in Vanillia you *need* to build Leviathan for T'Leth. There's 0 reason to build it here because only Flounder can do T'leth.
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Thermal Shock Bombs: - Maybe. But other way it will be too easy. Or not?
Isn't the point of alien tech to make things easier for the player? Capturing already becomes pretty easy mid-game even with just thermal shock rods because you can have meeleee soldiers dual-wield with lances. All the bombs do is reduce risk, which better armour does anyway. As it stands researching them is entirely superfluous; they're useless to the player.