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Messages - incas

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16
XPiratez / Re: Newbe questions
« on: September 04, 2018, 06:41:20 pm »
If you have an empty hanger you can transfer the craft and all its gals and gear into that hanger. If you know the strike is coming from spotting the scout wave
The scout wave are the flying groups with speed 100?

17
XPiratez / Re: Newbe questions
« on: September 03, 2018, 04:05:47 pm »
Thx, that was very informative.  :)

18
XPiratez / Re: Newbe questions
« on: September 03, 2018, 01:59:09 pm »
1. Is the mod balanced for all difficulties? Since there are scripted crack downs down the road I have the feeling the slower pace of easier difficulties might be a problem. Perhaps I'm wrong though, the crack downs might be a lot easier.

2. Any way to identify robots before they get the chance to wipe a squad? The civvies they hide in are tougher then others but if there is any other way to identify them I'd like to know it.

19
XPiratez / Re: Bugs & Crash Reports
« on: August 29, 2018, 01:35:30 pm »
I researched Poison tech and when I click "Begin Produce" on poison arrows I get a CTD.  (I don't have animal poisons in stock)

Code: [Select]
[29-08-2018_12-30-14] [FATAL] A fatal error has occurred: Item STR_BOW_H_QUIVER_POISON_XXX not found
Haven't studied the thread, if you already know of this bug disregard.

20
XPiratez / Re: Newbe questions
« on: August 26, 2018, 09:53:39 pm »
The wiki says to do night missions at the start because of NV advantage. Is that right? My enemies attack me from out of sight (e.g. academy nurses)?.

21
XPiratez / Re: A thread for little questions
« on: August 23, 2018, 01:38:45 pm »
Maybe you hid it by accident?
Exactly what happened. ::)

22
XPiratez / Re: A thread for little questions
« on: August 22, 2018, 07:38:54 pm »
Has something changed with cavern hunting? Iirc in my last play through I used it in the manufacturing window. I got the tech but there is no option even without supplies. (Extractor is existent, as are javelins and torches)

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