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Messages - Mathel

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31
The X-Com Files / Re: The X-Com Files - 3.1: Lights in The Sky
« on: September 02, 2023, 01:36:52 pm »
Realistically, a set of armour plates - never mind a full-body suit - should take at least two-three orders of magnitude less more alloys to make than even the biggest round you can fire from a rifle without knocking yourself out.
A correction.

32
XPiratez / Re: [MAIN] XPiratez - N5 07-Jun-2023 Shadow Descent
« on: August 13, 2023, 01:39:34 pm »
Land deeds are good though.

I am currently 170 turns into a base defence mission. I just can't find the last few church people, especially with my gals panicking/berserking every other turn.

And on that, I also find it weird that:
If you attack someone else's base, the gals will eventually go insane and keep panicking (though this is unlikely to happen, since the enemies will go and face you.)
But if someone else attacks your base, your gals will eventually go insane and keep panicking, while the enemies hide in your own base, not even trying to kill you.

33
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: July 02, 2023, 12:13:19 pm »
The knowledge on Uzi Clip (and as such on how much damage an Uzi deals) is granted by Uzi Acquisition, rather than researching a physically present Uzi, or it's clip. I find this weird.

That is, I find weird that researching the Uzi doesn't grant knowledge on it's clip. Uzi acquisition giving knowledge on both gun and clip makes sense.

34
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: June 23, 2023, 07:34:37 pm »
Hellerium Icecream

Protective item, hand slot.

Resistance modification: Heat 50%/50%  (A Heat 100% armor will become 75%)
                                    Cold  150%/10% (A Cold 100% will become 145%)

Decays after 10 turns in battle, can't be collected.
Glows just bright enough to illuminate the enjoyer.

35
XPiratez / Re: Bugs & Crash Reports
« on: June 11, 2023, 05:12:44 pm »
I don't think "Sun Martial Rituals (Preq)" is supposed to have a research time.

The other pre-requisite summing researches do not, while this one has two dashes worth of research time. Looking into the files, I see that it's "cost: 10".

36
XPiratez / Re: [MAIN] XPiratez - N5 07-Jun-2023 Shadow Descent
« on: June 09, 2023, 12:18:45 pm »
I am still using the old xpedia.bat last packaged with N2, it still works even with newer versions of the mod.

37
The X-Com Files / Re: The X-Com Files - 2.9: The Empire Strikes Back
« on: June 05, 2023, 07:16:54 pm »
Shotguns are notoriously good against shields.

Shields go over armor and as such are not protected by it. So for example a Heavy Shotgun Buckshot with 22x12 will do 264 damage to a shield from a short distance on average.

38
If you select a healthy agent, it should tell you how much time till full sanity.
If you know how fast sanity recharges at your base, you can calculate how much they are missing.

Then subtract this from their max sanity and you have how much they have left.

I would also really like a way to just see sanity% of soldiers at a glance.

39
XPiratez / Re: [MAIN] XPiratez - N4 17-Feb-2023 First Ending
« on: May 12, 2023, 10:01:53 pm »
And no words about indestructible gas mines? With plasma torch you can break steel doors, but not mine tunnels. And most explosives can "mine" only few tiles per boom (and you need to avoid booming the miner somehow). It is way too slow for 20 turns you have.

The best approach I figure out is just give a pickaxe to every uber and tear down this stupid bank to the last brick. (Another discussion topic: why Mining Laser is so crappy even in comparison to the Pickaxe?)

Don't you think that Bank Robbery mission is much more challenging then any other "B" missions?

You can mine with (regular) 85mm Cannon shells. Those are the explosives I used. Sure, they blow apart 1.5 tile deep in dirt, but you can shoot a few every turn. They aren't good against metal walls and doors though.
This is also how I tend to break into the prison to rescue Reynerd.

I did not remember there were mines.

40
XPiratez / Re: [MAIN] XPiratez - N4 17-Feb-2023 First Ending
« on: May 11, 2023, 01:10:26 pm »
For bank robbery, you  need to tunnel your way into the vault beneath the bank. There is gold and a foe sealed in there.

This can either be done with explosions, or by going into the bank with some strong terrain destroyer, such as Plasma Torch.

41
40k / Re: [ADDON] ROSIGMA
« on: May 03, 2023, 07:40:52 am »
Somehow, Rosigma breaks the Servitor Arm. With it activated, Servitors can no longer repair armor, they now just deal (potentially) lethal damage with their arm.

42
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: April 22, 2023, 10:27:40 am »
Mistake, please ignore this comment.

43
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: April 18, 2023, 08:19:51 pm »
One quick question, what are the conditions to unlock the rank:boss research? I am at Feb second year and in  general I'm doing fine, but I'am unable to advance in rank to get Krazy Hannah.
Have Rank: Enterpreneur
Have interrogated (researched) an "officer" or higher ranked foe. (MarSec Bodyguard, for example)
Have researched "The Social Hierarchy"
Have earned at least 6000 points in the previous month.

44
As I understand things, "Master of Sword 5" and "Master of Axe 5" (for example), are considered the same commendation and do not currently stack.
"Master of Sword 5" and  "Master of Sword 4" are different commendations, but "Master of Sword 5" removes "Master of Sword 4".
But it neither removes, nor deactivates "Master of Axe 4".

So if you decide to not have them stack, please do it thoroughly and have the highest instance of a soldier bonus deactivate any lesser instances in the same commendation line present.

45
XPiratez / Re: Bugs & Crash Reports
« on: March 18, 2023, 09:25:29 pm »
In armor select screen, you are able to select both HARBRINGER and HARBRINGER (EVA).
Originally, I was not sure if this was a bug or not, but recently I have discovered, that HARBRINGER (EVA) thus selected can not be brought to underwater missions.

I have discovered it during an Underwater Assets mission, but I suspect it happens in other underwater missions as well.

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