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Messages - karnaugh_map

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31
The X-Com Files / Re: Nice mod !
« on: August 30, 2018, 04:57:03 am »
I can confirm for you fire extinguishers do obstruct vision, for severals turns in fact. Don't change it!

32
The X-Com Files / Re: Nice mod !
« on: August 25, 2018, 07:41:06 pm »
I "often" lost my 4 agents after the 1st turn no matter if I hide or try to shoot.

I had the same problem on several missions during the first 4-6 months until I found that you can use a fire extinguisher to make a smoke screen at the start of you first turn.

Also, until you have better armor and soldiers, before taking a shot on the first turn, make sure all your at-risk soldiers face whichever enemy will reaction fire since front armour is usually much stronger. You can also take a single shot which each soldier before going around and firing a second, then third time with each since enemy reaction fire is based on TU usage and you might kill a few enemies after the first round of shots, which will minimize reaction fire.

33
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 25, 2018, 02:03:33 pm »
After having another look at the screenshot.

...
You are entirely correct, my bad. :)

On another note, I found a weird terrain glitch on a STR_CULT_INVESTIGATION_DESERT_CHURCH_OF_DAGON in the desert, see attached image.

Also, after reading through the lore, I would suggest that the Energetic Blood Plasma article should go between Mutant Physiology and Mutant Metabolism, since the latter two articles talk of it. Also the Nitro Express Rifle should come before the Small Shotgun, in order to group the sniper rifles and shotguns in their own groups.

Great work BTW!

34
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 21, 2018, 03:57:11 am »
I think, negative points are for killed farmers. I killed 1 farmer out of 2, got negative points, replayed the last turn keeping both alive, got no negative points. The number of dead and unconscious zombies stayed the same.

I'll try your fix for the legionnaire later.

UPDATE: Worked, thanks. The item no longer appears from the start. But "unlocks" sections probably should be present in both.

Have a second look at the screenshots I attached, I'm getting negative point for killing zombies.

35
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 20, 2018, 05:20:55 am »
Concerning STR_FLOATER_LEGIONNAIRE_AUTOPSY, in your fix you changed this:
Quote
  - name: STR_FLOATER_LEGIONNAIRE_AUTOPSY
  - name: STR_FLOATER_AUTOPSY
    unlocks:
      - STR_ALIEN_BIOLOGY
      - STR_DART_RIFLE_CLIP_B_PREQ1
      - STR_STRANGE_CREATURE_AUTOPSY
      - STR_COOL_ALIEN_GADGET

To this:
Quote
  - name: STR_FLOATER_LEGIONNAIRE_AUTOPSY
  - name: STR_FLOATER_AUTOPSY
    cost: 0
    points: 50
    needItem: true
    unlocks:
      - STR_ALIEN_BIOLOGY
      - STR_DART_RIFLE_CLIP_B_PREQ1
      - STR_STRANGE_CREATURE_AUTOPSY
      - STR_COOL_ALIEN_GADGET

I modified it to this to fix the problem:
Quote
  - name: STR_FLOATER_LEGIONNAIRE_AUTOPSY
    cost: 0
    points: 50
    needItem: true
  - name: STR_FLOATER_AUTOPSY
    unlocks:
      - STR_ALIEN_BIOLOGY
      - STR_DART_RIFLE_CLIP_B_PREQ1
      - STR_STRANGE_CREATURE_AUTOPSY
      - STR_COOL_ALIEN_GADGET

I have a question: I just completed a STR_CROP_CIRCLES_ZOMBIE mission, killed both farmers and three zombies and I got negative points for the zombie corpses, is that intended? See attached images.

A second question: I've completed a few STR_MONSTER_HUNT missions with STR_GIANT_SPIDER. I kill all the spiders except one that I inflict a fatal wound on to capture. But they just end up dying, I guess I'm just unlucky?

Finally, is the auto shot range on the double-barreled shotgun meant to be greater than the snap and aimed ranges?

36
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 14, 2018, 03:22:18 am »
Gosh darn it to heck!
Thank... Fixed. Fix attached.

I'm not sure how the research tree works exactly ???, but STR_FLOATER_LEGIONNAIRE_AUTOPSY is still immediately available on a new game.

37
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 13, 2018, 04:56:57 am »
The Floater Legionnaire Autopsy does not have any pre-reqs, and is available for research from the start.

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