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Messages - Thunderwing280

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136
The X-Com Files / Re: The X-Com Files - 0.9.3 alpha: Napalm Death
« on: July 18, 2018, 11:02:02 pm »
How did you survive for so long without capturing enough people? I suppose you meant you have trouble capturing cultists? Use ninja sticks, fists, stun batons and cattle-prods if you have them. Dart weaponry is very good and works for that quite well. Flashbangs I'm not sure if there are here, but they do in Piratez, ironically enough. Lastly, for updating, copy-paste the new files without worry about changes unless the author mentions otherwise. Also, DON'T LOAD A BATTLESCAPE MAP AFTER THE UPDATE!!!
I recommend loading an "end-of-the-month" save to be sure the new month rolls in and all new changes are correctly implemented.

Thanks for the tips, btw I lasted till about 2000 with promotion 2 only with UAC and Blackops Rifles. I feel like I've barely even gotten deep into the game. But what is a good time to get promotion 3? I can get to 2 within a year though, is that any good?

137
The X-Com Files / Re: The X-Com Files - 0.9.3 alpha: Napalm Death
« on: July 18, 2018, 04:15:46 pm »
Hi. First I want to say that I'm loving the modpack and I hope it gets even better! But I have some questions/ suggestions:

First how about adding flashbangs into the game which could be a early unlock?

Currently I'm struggleing to get to promotion 3 because of me not capturing live cultists, any tips?

Is the dart rifle of any use to gets stuns too?

Also I am a noob at installing and editing mods, how do I update the pack without losing my saves? I tried it once and I don't if it worked.

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