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Messages - Fiskun1

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31
The X-Com Files / Re: The X-Com Files - 3.0: Beyond Human
« on: July 23, 2023, 12:41:12 pm »
If you right-click on the weapon icon in tactics, a small yellow square appears in the upper right corner of the icon. What does it mean?

32
The X-Com Files / Re: The X-Com Files - 3.0: Beyond Human
« on: July 22, 2023, 09:45:41 am »
No. When opening the agent screen, you can see the improvements (regardless of source) with slightly different coloring in the bar chart showing the stats.
It's a pity. It would be interesting to know the results of the training.

33
The X-Com Files / Re: The X-Com Files - 3.0: Beyond Human
« on: July 22, 2023, 09:22:09 am »
When an agent improves one of his skills as a result of training, will there be a corresponding message about this?
It's strange that there is no sorting by agents involved in training when you select a crew for a mission, I don't want to interrupt the agent's training process.

34
The X-Com Files / Re: The X-Com Files - 3.0: Beyond Human
« on: July 22, 2023, 08:41:41 am »
Thanks for the info.
How long does an agent's training last? And it's strange that I can assign agents to the task who are training ... is that right?

35
The X-Com Files / Re: The X-Com Files - 3.0: Beyond Human
« on: July 21, 2023, 03:39:47 pm »
Where can I see the current number of points and what do they affect (by points, I mean penalties for ignoring missions, points for victories, etc.)?

36
The X-Com Files / Re: The X-Com Files - 2.6: Paranormal Activity
« on: September 26, 2022, 09:19:54 am »
Thank you for the good news! And also, if I'm not mistaken, someone promised to pay more attention to the late stage of the game... ;)

37
The X-Com Files / Re: The X-Com Files - 2.6: Paranormal Activity
« on: September 23, 2022, 09:35:39 am »
Thanks for the update!
It is very interesting to follow the development of mod. Probably, this can also be considered a mod game  ;)

38
The X-Com Files / Re: The X-Com Files - 2.2: The Inner Circle
« on: January 14, 2022, 11:09:48 am »
So many different changes... it's just fantastic. The author of the mod never ceases to amaze, thank you!

39
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: October 29, 2021, 04:11:03 pm »
It’s very interesting who translates into Ukrainian?

40
The X-Com Files / Re: The X-Com Files - 1.9: Free Falling
« on: July 16, 2021, 09:55:44 am »
Are you planning any major changes for the mid and late stages of the game, when the war will go mostly with aliens?

41
The X-Com Files / Re: The X-Com Files - 1.7: Market Corrections
« on: December 09, 2020, 12:01:29 pm »
I haven’t played this wonderful mod for a long time, and have never even gone through it even to the middle.
But I constantly read the forum and just stunned by all the announced changes.
This is really very, very cool, thanks!

And yes, I wanted to ask, how many different types of terrain are currently involved in the modification?

42
The X-Com Files / Re: The X-Com Files - 1.4: Signs of Apocalypse
« on: July 07, 2020, 08:50:39 am »
OXCE 6.5.3 64-bit (Extended-6.5.3-01283d3a0-2020-05-28-win64.7z) + The X-Com Files v.1.4a: not loading on Win10, when loading an error message
OXCE 6.5.3 32-bit (Extended-6.5.3-01283d3a0-2020-05-28-win32.7z) + The X-Com Files v.1.4a: loads without problems on WinXP 32bit (SP3) and Win10
I have not tried on Win7 64bit yet

43
The X-Com Files / Re: The X-Com Files - 1.4: Signs of Apocalypse
« on: July 06, 2020, 03:47:11 pm »
This is strange, but latest version OXCE 6.5.3 for Windows 64-bit + The X-Com Files v.1.4a does not load, while OXCE 6.5.3 for Windows 32-bit + The X-Com Files v.1.4a normally loads under windows 10...  :-\


44
The X-Com Files / Re: The X-Com Files - 1.2: Masters of the Universe
« on: February 27, 2020, 11:44:47 am »
Hello! When is the new version of my favorite mod expected?

45
The X-Com Files / Re: The X-Com Files - 1.1: Big Rain
« on: January 16, 2020, 04:29:42 pm »
mercy:

Are you going to live forever?  ;)

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