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Messages - JamTheDane

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16
XPiratez / Re: Things a little bit easier for beginner
« on: January 12, 2021, 09:31:56 pm »
LOL, I have been playing for years, started over 3 times, but never got further than mid game...and i did not know you could press CTRL MMB to get bootypedia up, i usually kept cliking on something till i got one that opens Bootypedia, and then navigated to the right item from there :) So thanks for the tip.

17
XPiratez / Re: A thread for little questions
« on: April 19, 2020, 03:52:12 pm »
Just curious, how do you guys play the game? I'm weird, i wanna attack all i can, which means that i spend MANY MANY hours doing all missions and downed ships i can, even though the rewards for them are irrelevant.
So how do you guys do, focus on specific types of missions, or kill all?

18
XPiratez / Re: [MAIN] XPiratez - L1 - 1 Apr - Aurora Nights
« on: April 01, 2020, 04:26:19 pm »
Yay, thanks Dioxine.

Of course this IS april 1, it could be an aprils fool joke  ;D

19
XPiratez / Re: Xpiratez port for retropie!
« on: December 01, 2019, 11:51:25 pm »
Hehe, no shit on the hardware demands. I did my first Space Freighter mission today, and that one was SLOW, despite a state of the art PC, i assume the engine is struggling with it too :)

20
XPiratez / Re: [MAIN] XPiratez - K1 - 17 Nov - Bandaid needed!
« on: October 27, 2019, 01:06:40 am »
I just got the Zombie Panic mission today  and faced the Black Pyramids. I spend around 10 turns having 2 men in each of the 3 pyramids to kill spawns, 6 going back to the ship for rocket launchers (they were armed with meelee and magic cards for throwing training), and the rest guarding various sleeping zombies.
As soon as I killed the last pyramid, i got the "bug hunt" message, so I assume that you must kill the pyramids.

21
XPiratez / Re: A thread for little questions
« on: August 14, 2019, 03:27:26 pm »
The caps in question can be found in piratez.rul, search for"trainingstatcaps". Here's the slave soldier block.

      tu: 66
      stamina: 85
      health: 40
      firing: 85
      throwing: 66
      strength: 40
      psiSkill: 65
      melee: 66

peasants are identical, bugeyes have lower cap for health and strength, loks have higher stamina and reduced health and strength. But i will leave you to find all the exact numbers.

Perfekt, thanks. I figured it was listed SOMEWHERE, was looking through the savegame for the info, since i could see the current stats there :)

22
XPiratez / Re: A thread for little questions
« on: August 14, 2019, 02:49:40 am »
Yeah, I know their max stat ranges. But i am trying to find out whenever they are done training in the Dojo :).

23
XPiratez / Re: A thread for little questions
« on: August 14, 2019, 12:45:12 am »
Trying to update my Excel sheet of all my soldiers, and i was wondering about training.
I know the max trainable stats for my ubers and hands, so I got a pretty good idea of how long it is till they are out of training. But I cannot figure out what the stats are for Slaves, Lokk'Naars and Bugeyes.

My best guess is that it is based on Firing 85, Throwing 66, Meelee 66, and nothing else, can anyone confirm that, or know what the various numbers are?

24
XPiratez / Re: A thread for little questions
« on: August 13, 2019, 10:30:21 pm »
Lol, I was just about to write about that :). Had 2 space missions in a row, got around 25% stun pr round :( Managed to complete one, had to load the start of the mission and cancel the second, no way my 2 men could kill 4+ zombies in 4 rounds :)

25
XPiratez / Re: Uber Piratey Squad Inaction (Collaborative AAR)
« on: June 17, 2019, 12:10:30 am »
Enjoying this almost as much as playing the game myself.

Now to see if i can actuallly finish it before this run does :)

26
XPiratez / Re: A thread for little questions
« on: May 30, 2019, 01:05:05 am »
I think using healing items also has a chance of training bravery, as well as using a few certain items like ropes.

Just tested on rope, and got a 10 bravery increase after a VERY tense mission, so can confirm that works :).

27
XPiratez / Re: A thread for little questions
« on: May 28, 2019, 11:03:24 pm »
After my 3rd restart, I finally got far enough in the game to get Hover armor, Death Blossom (that is one awesome gun), and the Metallo craft from codex.

Now i just got a few questions. Ever since the old X-Com days, I have loved to try to get my soldiers to max stats, and I was wondering if you got any good tips for that.
My main problem is throwing, it seems hard as hell to increase. I got Javelins, but they take a LOT of energy to use. I got the Shredder, but same issue, lots of stamina, and rarely see a skillup. At the moment, I am waiting for my Boom farms to finish their first run, so i can get Boom Fruits, otherwise I use Black Powder bombs on "easy" missions like animal hunts or Help the Lok'Narr. You got any good tips on levelling Throwing?

And Bravery. Thats a hard one. With the new traning methods, its possible to get up a a bit, though I have still not figured out when someone qualifies from Training, Militia Training or Gladiatorial Training, I just send people to my training base and see who can get what. But after that, I have noticed that a 10 increase in bravery can happen sometimes in missions, but I have not figured out why it happens, and what you should go for to try and get Bravery up.

And last, but not least. There is supposed to be limits on skills, but i see around half my "maxed" girls can get above it, see 121 and 122 shooting, 81 and 91 strength, is there any way to see when they reached their absolute limit?


And I got one freak. Shes nice enough, but are there any way to increase a Freaks stats? She's higher in TU and Stamina, but sub-par in everything else. I had her a while, possible some of her stats have increased, but others seem locked, shes for example stuck at 66 Strength and 85 Reaction.

28
XPiratez / Re: A thread for little questions
« on: May 07, 2019, 12:10:09 am »
I just ran into one....i gave it 8 hellerium grenades, some meelee, a lot of normal guns, all of which did almost nothing. Then i went with 2 laser weapons, which finally cracked it. And yes, i save scummed like hell to be able to do this. But it was that or run away from a progrom.

29
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: April 21, 2019, 05:30:52 pm »
There is a ufopedia entry about how guns can hit and do 0 damage, or hit and do extra damage. And the ufopedia entry about hotkeys, you can see the hotkey to see the results of an attack is CTRL H. Press it, and you can see the result
=>  miss
0     no damage
hit   normal damage
HIT! crit damage

30
XPiratez / Re: A thread for little questions
« on: May 15, 2018, 11:27:15 pm »
Just a small question, can you eventually make your own laser ammo? I have been playing for a while now (and earlier on an old version), and are at the level where i just got to researching a mint, and meeting enemies with tanks and plasma guns....but I myself have been unable to get any way with being able to make my own laser ammo (or got long enough in the research tree to get more than gauss pistol), and are basing my squad on EuroSyndicate Lasrifles for the moment, but would love to be able to make my own ammo for normal laser weapons.

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