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Messages - JamTheDane

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1
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 26, 2022, 10:30:45 pm »
Ok, finally fixed it.
Turns out that if you have tried to run the game with the error filled research.rul, it imports something and keep messing up.

A new fresh copy of the game, copying over the mods, savegames configs, and research.rul BEFORE starting the game for the first time fixed it.

Thanks for the help all.

2
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 25, 2022, 11:20:12 pm »
Quote
Not a dev, but can you elaborate a bit?

Does the crash occurs when you try to start the game, or does the game crashes during the run when you research the Dark Trooper and the game fails to give you a freebie Rio?

If the former, my own fresh-install works fine, if the latter I might have to abandon my current run and turn off the City Lore mod.

Game crashes on startup, cant even get to the menu screen without disabling the Cities Lore submod in the config file.
Give the error
[25-10-2022_22-15-50]   [ERROR]   During linking rulesets of research:
Error processing 'STR_DARK_TROOPER' in research: Unknown research 'STR_RIO_DE_JANEIRO'


Code: [Select]
It is due to cities lore submod. There has bern a posted fix on Matrix but not here.
Hope it helps.

Thanks, I'll try to look into it. You have a link to it?
Sadly, the attached ruleset file did not fix the crash. I tried the same myself, but neither that, or removing the "STR_DARK_TROOPER" entry entirely fixes it :(

3
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 25, 2022, 12:15:08 am »
Hmm, tested a bit.
If i run the game without the Piratez Cities Lore, it start fine, so the error is in that mod
I tried to remove first just the "      - STR_RIO_DE_JANEIRO" from the entry below, no luck. Removing the entire entry there also do not sove the issue


  - name: STR_DARK_TROOPER
    cost: 10
    points: 25
    needItem: true
#    destroyItem: true
    getOneFree: !add
      - STR_BRAZIL
      - STR_BUENOS_AIRES
      - STR_BRASILIA
      - STR_RIO_DE_JANEIRO


Do you know if the mod has been discontinued? If so, I'll just drop using that extra mod, since that remove the problem :=)

4
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 24, 2022, 09:07:13 pm »
Hmm, i get the following error after the new upgrade:
[24-10-2022_19-55-40]   [ERROR]   During linking rulesets of research:
Error processing 'STR_DARK_TROOPER' in research: Unknown research 'STR_RIO_DE_JANEIRO'

I can find several references to STR_DARK_TROOPER in the piratez.rul file, but no clue how to fix this, anyone else see this error?

5
XPiratez / Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« on: March 27, 2022, 09:05:44 pm »
I swear I'm never gonna complete this damn mod.

Fine, starting fresh campaign, again...

Join the club, 4th restart so far, and still havent made it past early midgame :). I dont know how you guys manage to do it, :)

6
XPiratez / Re: A thread for little questions
« on: March 15, 2022, 10:14:39 pm »
Middleclick on them. Opens the tech viever. Unresearched are light orange, researched is deep indigo.

Thanks, found it. Search for "i: " in the tech viewer worked :)

7
XPiratez / Re: A thread for little questions
« on: March 13, 2022, 04:25:22 pm »
Forgot to take my usual notes, so i am curious, are there any way to see if you have already Interrogated a prisoner, so you know you dont need to interrogate more of them?

8
XPiratez / Re: A thread for little questions
« on: December 20, 2021, 11:53:37 pm »
After a restart i figured out my problem, idiot me forgot i had to use the start craft to follow ships till they land, i was just waiting to spot landings, and wondering why the hell i was doing good on research, but miserable on progress :) That got me the Necroplane parts needed for research to get anything actually done :)

9
XPiratez / Re: A thread for little questions
« on: December 19, 2021, 11:42:24 pm »
I have restarted twice recently, and not sure why i am fucking up, but somehow i am missing something important to get any crafts that can actually fight.
Anyone got the name of the first "normal" fighting craft you get, so i can try to go though the tech tree and find out what i am doing wrong?

10
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: December 04, 2021, 12:43:54 am »
Well, restarted a few updates ago, but havent gotten far enough to have a plane that can actually shoot down something, so i guess it's time to restart again :)

11
XPiratez / Re: A thread for little questions
« on: September 06, 2021, 10:15:47 pm »
Thanks Jimboman

12
XPiratez / Re: A thread for little questions
« on: September 06, 2021, 04:23:57 pm »
Started a new game to try the new patch, and on the easiest difficulty, ntoiced i got a message about the difficulty level being limited in content, anyone know what you are missing out on? Not sure if i should restart or not.

13
Damn, my 4th restart now, and I have still not managed to get further than early mid-game. I'll never finish a game this way  ;D

14
XPiratez / Re: [MAIN] XPiratez - L7 04-Mar-2021 Lucky Seven
« on: March 05, 2021, 08:41:45 pm »
Thanks Dioxine.

15
XPiratez / Re: I made it to the end(Victory post).
« on: February 24, 2021, 05:36:01 pm »
Wow, nice. I started over 3 times, and best so far was somewhere in the early midgame :)

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