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OXCE Suggestions Y-script / [Suggestion] An items: variable to control chance of a unit catching fire.
« on: June 02, 2020, 10:31:07 pm »
I think it would be useful if there was a way to have more control over the chance that a unit catches on fire when struck by an incendiary weapon.
Perhaps something like:
With FireChance: 0.0 meaning the unit would never catch on fire (But terrain tiles would) and FireChance: 1.0 being a 100% chance of a unit being set on fire with every hit.
Perhaps something like:
Code: [Select]
- type: STR_EXAMPLE_WEAPON
FireChance: 0.7
With FireChance: 0.0 meaning the unit would never catch on fire (But terrain tiles would) and FireChance: 1.0 being a 100% chance of a unit being set on fire with every hit.