HQSounds FMP.zip |
121 |
Re: What Original sound effects. |
September 08, 2019, 05:39:36 pm |
OriginalDeepOneWeaponSound_v1.0_tzNhkyUq.zip |
116 |
Re: What Original sound effects. |
September 08, 2019, 05:39:36 pm |
OriginalDeepOneWeaponSound_v1.1_Y0OGCaYp.zip |
123 |
Re: What Original sound effects. |
September 08, 2019, 05:39:36 pm |
ThereIsNoOneThere.png |
259 |
[Answered] (OXCE) Can I replace the melee attack with a ranged attack? |
September 08, 2019, 11:29:03 pm |
ZeroSecondaryAmmoLoaded.png |
286 |
[Answered] (OXCE) Can I replace the melee attack with a ranged attack? |
September 08, 2019, 11:29:03 pm |
LaunchGrenade.png |
264 |
[Answered] (OXCE) Can I replace the melee attack with a ranged attack? |
September 08, 2019, 11:29:03 pm |
ThereIsNoOneThere.png |
253 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 12:01:11 am |
PointBlank.png |
284 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 12:42:13 am |
GrenadeIsMelee.png |
272 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 12:42:13 am |
MeleeConsumesGrenade.png |
267 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 12:42:13 am |
UFOpaedia Ruleset Reference Nightly.png |
266 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 01:31:08 am |
UFOpaedia confMelee.png |
281 |
Re: (OXCE) Using "Compatible ammo and Action Mapping" to replace the melee attack? |
September 09, 2019, 01:31:08 am |
UFOextender Burst Mode and Full Auto.png |
273 |
[Solved] (OXCE) UFOextender's "Burst mode" & "Full auto" firing options? |
September 10, 2019, 07:57:18 pm |
ErrorOnCrash.png |
255 |
[Solved] (OXCE) Unexpected error on mission start. |
September 10, 2019, 10:33:18 pm |
ErrorAfterCrashInTerminal.png |
257 |
[Solved] (OXCE) Unexpected error on mission start. |
September 10, 2019, 10:33:18 pm |