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Messages - SomeGuy

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16
XPiratez / Re: Finally started playing this
« on: August 14, 2017, 01:05:47 pm »
Try to find landed ships, or try to unlock one of the codices, think all of them come with some sort of craft weapon but might be too expensive to utilise. Or you can attempt to research and make your own craft weapon, sure they won't be that powerful but enough to shoot down smaller ships. 

17
XPiratez / Re: Getting trashed lol. New question thread
« on: August 14, 2017, 01:34:22 am »
When I attempted to use the plasma blunderbuss, it couldn't kill anything, or compared to the boom gun and slugthrowers anyway. Or it was against the wrong type of enemies, I don't remember. Though, I did like the 37mm rifle on my grav harness gal, was very useful since I got it early enough in game for it to be useful.

18
XPiratez / Re: Getting trashed lol. New question thread
« on: August 12, 2017, 07:04:41 pm »
Leave ship turn 1 or don't leave the ship at all! But in all honesty, leaving the ship on turn one isn't all that bad. . . excluding Siberian base. . . heavy freighter, any star god shipping . . .and that's about it. Oh, and mercenaries I guess.

19
XPiratez / Re: Getting trashed lol. New question thread
« on: August 11, 2017, 05:07:46 pm »
Should've applied chainsaw and/or hammer to the bodyguards, that does the trick real nicely, I even always buy an extra 3 chainsaws when I can early game. Helps deal with lobstermen if you encounter them during a pogrom.

As for the shadow bat bug, it's already known about, think Dioxine said it'll be fixed next update. Or what if it isn't a bug? What if shadowtech is powered by the life energy of your gals and requires a sacrifice at the start of every mission?

20
XPiratez / Re: Getting trashed lol. New question thread
« on: August 11, 2017, 10:00:24 am »
At somepoint a number of mechanical units became stun-able with the right weapons.

Handles, can always trust a handle to get the job done.

21
XPiratez / Re: Getting trashed lol. New question thread
« on: August 10, 2017, 09:34:35 pm »
I place the bombs next to the doors then get my gals ready to reaction shoot everything inside. High explosives are good enough I think.

22
XPiratez / Re: Getting trashed lol. New question thread
« on: August 08, 2017, 09:44:52 pm »
I like to always have a tank at any battle, they're good at absorbing bullets and being distractions since they instantly get repaired at the end of the mission (like stepping out of the ship on the first turn). But really depends on the mission, facing off against Mercs with gauss weapons usually make Swiss cheese of the tank but depends on the type of the tank. But they're cheap enough to mass produce.

Though, I have had some times when the tank came in handy, like shot down a heavy freighter and brought in the flak cannon tank, sure it couldn't take out the other 4 or so tanks effectively but it completely destroyed the upper hallway which is always filled with enemies. Or cross map howtizer tank shots to save gals from other tanks.

23
XPiratez / Re: A thread for little questions
« on: August 05, 2017, 09:41:57 pm »
You're not alone on that front of newly built bases being raided. 3 years into my campaign and only now starting to build a second base to hold multiple attack ships to shoot down big shippings. In all of my previous campaigns the second base was always also attack which was what originally put me off on starting a second base. (Had shrouds and everything)

But now, I'll be prepared. . .maybe too prepared.

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