71
« on: August 12, 2017, 01:16:36 am »
Well I don't see many armoured enemies. Shotguns can handle ratmen, researchers, GOs, spartans, humanists etc in 1-2 shots with even low aim, and are accurate at halfway across the map with high aim. The only enemies I can't really take out with them are osiron security, marsec operatves, guild security, marsec wolfmen/pigmen, etc but I do 90% of my killing with GLs
Usually I have 2 GL people in the lifts and 4 shotgunners at the doors. The shotgunners open the doors and shot at anything low armoured, killing quite a few. The GLers go up the lifts, fire grenades at anything while prioritising heavy armour and dangerous weapons then go back down the elevator. This ensures that the only fire the enemy gets is the odd reaction fire and with our armour we're usually ok. If I'm afraid they might hit hard such as with heavy machine guns, recoilless rifles, rocket launchers, laser guns or cellatids then I spot the enemy and fire a grenade over our ship control room, and stay aware of how is faced towards us and away from us so I know who can possibly reaction shot, especially if I miss or fail to kill
If the enemy is refusing to step into range then I swap one of my grenadiers into a mortar and start shelling where I think they are til they come out or I get them, when they're down to 2 left I get bug hunt mode and can just shell where the minimap tells me they are until I get them. While I go for 100% captures on civvie ships or easy maps like church, warehouse wars, scientific experiments etc, the other maps I usually turn into a smoking heap of rubble, you don't even want to know what the pogrom maps look like when I'm finished with them!
Anyway I picked Superhuman because I did UFO defense on superhuman ironman and I didnt think it was very hard past the first 2 months. I did the last build of piratez on 3rd difficulty up to when I was making the conqueror and grinding mercs for synthmuscle parts. It really wasn't that hard but I didn't get half as many crackdowns, it took much longer for the crackdowns to begin, and I didnt need surgery units to make medical supplies so it was simple enough to replace lost bases