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Messages - KiriKaneko

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 24, 2017, 02:00:16 am »
Well my monster dragons are ready. 1 of them just soloed a cruiser, next star god battleship/cruiser/silver towers will be mine!

EDIT: Dragons couldn't even catch the silver towers XD. I'll try with the barracudas. They have nice shields but they apparently don't have any armor, it shouldn't be any harder than a cruiser

17
XPiratez / Re: Getting trashed lol. New question thread
« on: August 24, 2017, 12:02:53 am »
I just compared the x piratez wiki section on craft weapons to my ingame bootypedia and it seems the wiki is outdated, my lascannons performed so well because they hit a lot harder than the wiki says. Wiki says 16 dmg but it's actually 36 dmg compared to the ripper cannon's 22.

I just had a thought, if I use a dragon to down ships then do the pilots each get a chance for a bravery increase? Could be a good way to train bravery.

I already went ahead and made the ripper cannons and barracudas but I have a new plan. I assault the battleship with all 12 interceptors. The first assault will be 4 barracudas equipped with 2 l shield generators and 2 lascannons, these are to strip away the shields. After the shields go down I retreat the barracudas and send in the next 4 interceptors which will be Sabres. The reason is because I need a craft that can use missiles and which only requires 1 pilot and can survive some attacks. The Sabres will be expensive in force circuitry but I've got a base dedicated to buying and enslaving beastmasters for their force circuitry so I think I can get the shield generators I need. The Sabres will each have 1 light shield generator, 1 lascannon and 2 meteor missile launchers. Although Sabres are squishy, with their inbuilt shield and an additional shield they can take 1-2 hit. They lack the barracuda dodge but if one takes a hit I'll pull it back out of firing range then send it back in while the aggro switches to another. Meteors only have 3 shots so it wont take long for them to fire their payload and then I'll retreat them and send in the next 4. The lascannon are to keep the shields completely down but I'm considering swapping them for more shield generators (I'm just worried we won't have the firepower to bring down the battleship/silver towers if some missiles are hitting regenerating shields)

After the Sabres have fired their missiles they retreat and if the ship still hasn't gone down I'll send the barracudas back in to try and finish it off with their lascannons, relying on their high dodge, double shields and decent HP to endure long enough to bring it down. I considered bringing in a tanking craft but considering the tanking crafts aren't that much tankier than interceptors when you take The dodge of barracudas into consideration it might not be worth it. On the other hand a single dragon stationed at my main base and piloted by 5 of my A team (I'll feel safer with a 5 pilot crew knowing they live in my main base) and armed with 4 plasma cannons should be able to do some tremendous damage. All I'd need to do is let my barracudas draw fire while my dragon hammers it with it's heavy hitting plasma beams, with the pilot aim bonus and the aim bonus to ship size those plasma cannons should have the power to drop it at least twice over, I could give the barracudas 2 shield generators each and lascannons to help keep the shields down, then have the second wave with only shields equipped

EDIT: I've got an even better idea. I send my Sabre to another base from my main base, and then I put 2 dragons in my main base. They're pretty beefy already with an inbuilt shield and a ton of health. I'll use barracudas with shield generators as tanks and let my dragons do the work.

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 08:02:09 pm »
Ah well, barracudas it is then. Thanks! So star god coordinators appear on cruisers?

19
XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 07:46:09 pm »
I just researched tractor beam and it says it can force a landing. Can I put like 4 tractor beams on 4 dragons for a total of 16, and then instantly force anything I want to land? If I send 4 dragons and have my landing craft there as well then perhaps it will give me the option to board them while they've been forced to land? If so, I need to know how to make a stormtrooper outfit

20
XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 07:33:36 pm »
Thanks for the good info! I see both battleships and cruisers in this game. So coordinators appear on cruisers but not on battleships? Or are you saying that battleships are cruisers? I'll try to bait them into a crackdown on my main base if I can but it's not really something I can control and they never try to find my europe base it seems like.

I was just about to build a fleet to down a silver towers or a battleship. We can already take cruisers so I'll bring a cruiser down if they appear on that, but if you mean battleships then I need more firepower. I was thinking of 12 barracudas as my ultimate attack fleet. To reduce the chance of being taken down suddenly I will equip each one with 2 LT shield generators, and I'll give them 2 ripper cannons for the very high damage per second. While they will lose some accuracy, they get a 200% aim bonus for the v large size, and a additional aim bonus for being 120aim with the sniper outfit equipped. This should ensure that due to the high damage and fire rate of the craft the 2 LT shield generators will give time to pull back when shields reach 35-50% yet allow plenty of firing time, and with 12 craft I can quickly replace retreating interceptors with reserves to keep a constant fire rate. The battleships usually don't move all that fast while searching or peacekeeping so the low barracuda speed is a non issue, and with 1 pilot each I can easily have 12 fully trained interceptor pilots if I pull a few from my A team.

None of this matters if coordinators do really appear on cruisers though. You said cruisers == battleships, do you mean they have identical crews or that when you say cruiser what you mean is battleship?

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 06:15:28 pm »
The tesla coil is highly effective but has about a 33% lethality rate, and they either wake up very fast or die quickly of system shock so  either need to get my KOs last or KO my target then grab them and run back to the landing craft before they wake up which is what I ended up doing. I'd hate to sink a lot of resources into dropping a silver towers only to kill the coordinator by accident though. What VooDoo is best for non lethal capture? Wand of Peace? All my soldiers have 50-60 voodoo power and 40 voodoo skill but due to being unable to find any gems I can't make any decent voodoo outfits

I tried looking in the game files but I can't find any section that refers to where specific units appear. I know that the star god coordinators are called ethereal commanders in the files but that's all, no clue as to where they appear. Perhaps they can be on battleships and bases like in UFO defense? But the star gods don't have any bases so I'll have to get ready to shoot down a battleship I guess

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 11:36:37 am »
Ok, hmm. Having no luck finding a public enemy. I'm thinking of building a big fleet of interceptors to drop a star god battleship or silver towers. Any suggestions as to what craft and weapons woudl be best?

Has anyone ever done this or do they always take down public enemies instead?

Do coordinators only appear in silver towers?

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 23, 2017, 01:18:02 am »
Didnt see the shields lol

Well there wasnt a coordinator on a destroyer but there was like 10 sectopods. Lost a soldier there sadly but got more captives and loot, can at least make my own heavy plasma ammo now

I think I'll just keep waiting for smugglers til I get lucky, what's the appearance rate for public enemies?

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 22, 2017, 11:30:08 pm »
I saw them in year 1 but never since, but now star gods are appearing a lot I might see one. Statistically it doesnt seem much worse than a destroyer. It's shots are very accurate but it's also a bit squishier.

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 22, 2017, 11:10:29 pm »
Well I've been gambling with the tesla coil and it works so far. So foes the stun bomb but they wake up too fast and the tesla coils wounds them enough to keep them out, then I just grab them and run from the fight. I've got a novice, a guardian and an operative now, all I need is a coordinator. Where do coordinators appear? Is it only the silver towers or are they in other ships as well?

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 22, 2017, 10:13:44 pm »
I had like 3 of my people stood behind 3 star gods bashing at them. We used annihilator armor and sprinted and they all had max TU so we got a ton of swings but not even one of them hit :/

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 22, 2017, 06:22:43 pm »
That's good thanks! I'll be switching to claws since the annihilator armor lacks a backpack

I just attempted some star god captures. The handles didnt work we couldnt even hit them, and then tesla coil had a 50% kill rate. How does the tranquilizer harpoon and the small bomb launcher match up to them? Is there anything I can be using that takes them down pretty fast with a low kill rate?

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XPiratez / Re: Finally started playing this
« on: August 22, 2017, 12:23:11 am »
I got a lot of very useful advice :)

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 22, 2017, 12:22:34 am »
oh wow, isn't that stronger than the electro sword then?

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XPiratez / Re: Getting trashed lol. New question thread
« on: August 21, 2017, 10:22:23 pm »
Well, seems I need 324 synthmuscle meshes to make 36 annihilator armour suits. This could take a while XD

Where can I find a plasma spitter?

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