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XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: September 18, 2020, 08:35:38 pm »
I think I got Hydra from a humanist pogrom in my current campaign.
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I'd have hoped they would add some value rather than just be a pain in the butt.Perhaps it's better to just adjust your expectations. In a mod which campaign takes several hundred hours this kind of thing is likely just that, for early game pacing/lore purposes. Overall they start from literal scrapheap and iron age tech.
Ehm what are you guys talking about? Where can i check some "readiness" status of my unit... or what is this about?Long blue bar at the bottom of the soldier stats screen.
thanks. I have Osiron crates to open to find a chemgun.If you don't get it from them, they should appear with Hybrids.
Is there a typo in login screen? Seeing version "1.0.1". Ensured i've installed the 1.0.2 zip package.Yes, 1.0.1. Readme file talks about 1.0.2 so it shouldn't be a wrong package, just a small oversight.
[09-11-2019_15-18-18] [INFO] OpenXcom Version: Extended 6.1.1 (v2019-11-02)
[09-11-2019_15-18-18] [INFO] Platform: Windows 64 bit
removed unnecessary parts
[09-11-2019_15-18-28] [INFO] OpenXcom started successfully!
[09-11-2019_15-18-28] [INFO] Playing flx, 320x200, 890 frames
[09-11-2019_15-18-28] [INFO] Using software scaling routine. For best results, try an OpenGL filter.
[09-11-2019_15-18-29] [INFO] SDL_mixer initialized successfully.
[09-11-2019_15-21-09] [WARN] STR_SELL_SELECTED_2 not found in fi
[09-11-2019_15-26-50] [WARN] NoNoun not found in fi
[09-11-2019_17-02-53] [WARN] STR_SELL_SELECTED_1 not found in fi
[09-11-2019_20-37-37] [FATAL] A fatal error has occurred: Segmentation fault.
[09-11-2019_20-37-37] [FATAL] 0x58d120 OpenXcom::CrossPlatform::stackTrace(void*)
[09-11-2019_20-37-37] [FATAL] 0x58df90 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[09-11-2019_20-37-37] [FATAL] 0x41e830 signalLogger(int)
[09-11-2019_20-37-37] [FATAL] 0x931fa0 OpenXcom::UfopaediaStartState::think()
[09-11-2019_20-37-37] [FATAL] 0x7ffb3111fcc0 _C_specific_handler
[09-11-2019_20-37-37] [FATAL] 0x7ffb31134660 _chkstk
[09-11-2019_20-37-37] [FATAL] 0x7ffb31093730 RtlWalkFrameChain
[09-11-2019_20-37-37] [FATAL] 0x7ffb311334c0 KiUserExceptionDispatcher
[09-11-2019_20-37-37] [FATAL] 0x65c490 OpenXcom::State::think()
[09-11-2019_20-37-37] [FATAL] 0x6a4340 OpenXcom::GeoscapeState::think()
[09-11-2019_20-37-37] [FATAL] 0x5a4010 OpenXcom::Game::run()
[09-11-2019_20-37-37] [FATAL] 0x41e990 SDL_main
[09-11-2019_20-37-37] [FATAL] 0x933ad0 console_main
[09-11-2019_20-37-37] [FATAL] 0x933bf0 WinMain
[09-11-2019_20-37-37] [FATAL] ??
[09-11-2019_20-37-37] [FATAL] ??
[09-11-2019_20-37-37] [FATAL] 0x7ffb30037960 BaseThreadInitThunk
[09-11-2019_20-37-37] [FATAL] 0x7ffb310fa250 RtlUserThreadStart
Are you sure about that enemy weaponry?Of course, that latter link is a save which wins the mission after you put 2x pistol snaps into the last sectoid.