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Messages - Martin

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391
XPiratez / Re: Codex Choice
« on: April 19, 2017, 07:43:54 pm »
I wonder why are manufacturable mind control devices tied to Illusion?

Higher ranking church personel and reticulans do use mind tricks.



392
Really, not a big price for nullifying 2/3 of weapon research tree.

Really? I mean, Eurosyndicate offers decent upgrade from basic laser stuff, but no explosives and certainly no undersea stuff which might become an issue in later updates when missions with aquatoids and presumably vorse stuff are added.

The appeal of ES would be much higher for me if they offered early access to hellerium based explosives.

393
XPiratez / Re: A few ideas
« on: April 03, 2017, 10:41:32 am »
My suggestion would be making some of those rogue AIs mentioned in lore (automatrons or something) hireable, so you can have them wear a tank or cyberdisc and have tank or cyberdisc that levels up.

394
Access to the Eurosyndicate weapons is the real prize. Risk and negative score is the price to pay. That deal isn't fair, yes, because Eurosyndicate isn't fair.

They are still quite expensive for what they do.

395
XPiratez / Re: Questions about Mansion Invasions
« on: March 26, 2017, 11:10:42 am »
Depeds more on the competence and numbers of your crew than being high tech. Daggers, handcannons and BONAVENTURA aren’t high tech but you can clear the place with them in under 15 turns if you get lucky.

396
XPiratez / Re: Bugs & Crash Reports
« on: March 23, 2017, 10:42:27 pm »
It is minor but some of the oponents in eurosyndicate mission spawn with precision laser but no ammo for it.

397
XPiratez / Re: Help me git gud, question thread
« on: March 21, 2017, 08:00:09 pm »
I think Star Gods are somewhat resistant to plasma.

398
XPiratez / Re: Bugs & Crash Reports
« on: March 14, 2017, 12:02:30 pm »
Upon researching church beastmaster, I got research STR_REAPER not found crash.

EDIT: it's probably just an overshigh, but star god guardians spawn with low grade weaponry (LACCs, CAWSs etc.) on crashed escort ship.

399
XPiratez / Re: [MAIN] XPiratez - 0.99F.3 - 07.03 - 3 Years of Pirating
« on: March 13, 2017, 09:40:53 pm »
Someone's probably gonna die then.

Parrot, dog, shitty recruit or some other expendable unit can do the dying, but generally doesn't have to, as mechtoids on most maps spawn inside their cramped vessel or equally cramped bunker and rarely wander into open space.

400
XPiratez / Re: [MAIN] XPiratez - 0.99F.3 - 07.03 - 3 Years of Pirating
« on: March 13, 2017, 11:00:46 am »
Mechtoids would be really scary if they appeared in large numbers. As it is, few whacks from a techblade do the trick after you clear out their softer allies.

401
XPiratez / Re: A thread for little questions
« on: March 13, 2017, 10:58:00 am »
there are far too many guns in this mod.

Most of them, suprisingly, aren't worthless ;D

Sadly some early game favourites (more due to being fun than for being effective) such as spitfire, quad launcher and blizzard launcher  never really get a later game upgrade.

402
XPiratez / Re: Important: Upgrading Saves Between Versions
« on: March 11, 2017, 01:44:06 am »
The STR_BASIC_ELECTRONICS tech is flagged as both needing and destroying item, which is why reseaching "electricity & electronics" never shows up as the item doesn't drop from any bad guy.

403
XPiratez / Re: [MAIN] XPiratez - 0.99F.3 - 07.03 - 3 Years of Pirating
« on: March 10, 2017, 10:35:06 pm »
Tried that. Under new system I got to 16 scientists by second month, much earlier than before, but I might just be lucky.

(I am yet to see a strategy game be it some xcom variant, v4 or a so called grand strategy where more research isn't the optimal option most of the time)

404
XPiratez / Re: Bugs & Crash Reports
« on: March 10, 2017, 01:30:25 pm »
Map for ambulance vessel doesn't exist or the path is wrong.

405
XPiratez / Re: A thread for little questions
« on: March 06, 2017, 06:06:49 pm »
How come Humanists and Spartans aren't even allied? They are ideologicaly fairly close, Humanists could use spartan skills and Spartans could use humanist tech.

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