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XPiratez / Re: Sir Diealot's LP
« on: December 22, 2016, 10:58:42 am »
She's yours, I'll rename her in Episode 3 today.
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One suggestion I have is to only talk about UI and mechanics when they are relevant to what you are doing. For example, I don't think it was worth trying to explain the empty Transfers screen. It isn't particularly interesting when nothing is there; and viewers will probably forget what you said about it by the time you actually want to use it.
I guess different people like to see different things in a LP video; but I'd personally prefer when players get into the action quickly, and play essentially how they normally would - explaining things as they come up. If there are some interesting bits of game mechanics or UI, there will be plenty of opportunity to talk about it when it is time to use them.
If you're looking for soldier names, I choose Lydia Bennett. Make her a melee attacker (if you intend to use melee). She's a very forward person, and somewhat reckless. (But don't get her killed! :p )Which of the existing Gals would you like to have renamed? You still can pick any one except VooDoo Swine.
(I'm posting here because I don't have a youTube account.)
Guys, I've just played two warehouse wars missions and all of the enemies were zombies. Is it supposed to be so? This is my first experience with Piratez.
Also, can someone explain me the purpose of Workers? Are they supposed to work in the workshop? How can I unlock this building?
I'd post the screen but I don't know the rules for NWS material on this boardI don't know what that means, but let me guess, you're from the US?
Difficulty also increases ufo firing rate and alien stats. Also, the lowest difficulty cuts all enemies armor by half. See this article for more information.