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Messages - Kharim

Pages: 1 [2] 3
16
XPiratez / Re: Bugs & Crash Reports
« on: August 24, 2017, 02:27:00 pm »
I got the same bug again. It is a battlescape save, fighting a landed medium reticulan ship just as before. One more thing the crash message states it is a segementation fault:
Code: [Select]
[24-08-2017_13-24-21] [FATAL] A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[24-08-2017_13-24-45] [FATAL] OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
Extra information has been saved to openxcom.log.
If this error was unexpected, please report it to the developers.

17
XPiratez / Re: Bugs & Crash Reports
« on: August 22, 2017, 07:05:59 pm »
Here is the corrupted savefile, hope it helps

18
XPiratez / Re: Bugs & Crash Reports
« on: August 22, 2017, 06:38:19 pm »
Hello
My game crashes when loading certain battlescape saves. Autosaves seem to be ok. Here is what I found in log file:
Code: [Select]
[22-08-2017_15-39-14] [INFO] Data folder is:
[22-08-2017_15-39-14] [INFO] Data search is:
[22-08-2017_15-39-14] [INFO] - C:\Users\Name\Documents\OpenXcom\
[22-08-2017_15-39-14] [INFO] - D:\xpiratez\Dioxine_XPiratez_099_G5
[22-08-2017_15-39-14] [INFO] - D:\xpiratez\Dioxine_XPiratez_099_G5
[22-08-2017_15-39-14] [INFO] User folder is: D:\xpiratez\Dioxine_XPiratez_099_G5\user\
[22-08-2017_15-39-14] [INFO] Config folder is: D:\xpiratez\Dioxine_XPiratez_099_G5\user\
[22-08-2017_15-39-14] [INFO] Options loaded successfully.
[22-08-2017_15-39-14] [INFO] SDL initialized successfully.
[22-08-2017_15-39-14] [INFO] SDL_mixer initialized successfully.
[22-08-2017_15-39-14] [INFO] requested file not found: openxcom.png
[22-08-2017_15-39-14] [INFO] Attempting to set display to 640x400x32...
[22-08-2017_15-39-15] [INFO] Display set to 640x400x32.
[22-08-2017_15-39-15] [INFO] Loading data...
[22-08-2017_15-39-15] [INFO] Scanning standard mods in 'standard'...
[22-08-2017_15-39-15] [INFO] Scanning user mods in 'D:\xpiratez\Dioxine_XPiratez_099_G5\user\mods'...
[22-08-2017_15-39-15] [INFO] reservedSpace for: piratez updated to: 3
[22-08-2017_15-39-15] [INFO] reservedSpace for: xcom1 updated to: 3
[22-08-2017_15-39-15] [INFO] Mapping resource files...
[22-08-2017_15-39-17] [INFO] Resources files mapped successfully.
[22-08-2017_15-39-27] [INFO] Loading fonts... AmigaFont.dat
[22-08-2017_15-39-28] [INFO] Loading extra resources from ruleset...
[22-08-2017_15-40-13] [INFO] Loading custom palettes from ruleset...
[22-08-2017_15-40-13] [INFO] Data loaded successfully.
[22-08-2017_15-40-13] [INFO] Loading language...
[22-08-2017_15-40-13] [INFO] Language loaded successfully.
[22-08-2017_15-40-13] [INFO] OpenXcom started successfully!
[22-08-2017_16-34-03] [WARN] TU not found in en-US
[22-08-2017_16-34-03] [WARN] STA not found in en-US
[22-08-2017_16-34-03] [WARN] HP not found in en-US
[22-08-2017_16-34-03] [WARN] BRA not found in en-US
[22-08-2017_16-34-03] [WARN] REA not found in en-US
[22-08-2017_16-34-03] [WARN] ACC not found in en-US
[22-08-2017_16-34-03] [WARN] THR not found in en-US
[22-08-2017_16-34-03] [WARN] MEL not found in en-US
[22-08-2017_16-34-03] [WARN] STR not found in en-US
[22-08-2017_16-34-03] [WARN] VOO not found in en-US
[22-08-2017_16-34-03] [WARN] DOO not found in en-US
Please advise.

19
XPiratez / Re: Getting trashed lol. New question thread
« on: August 04, 2017, 08:08:51 pm »
Got a question about Nurse outfit. Somehow I can't replenish other Gals energy.
Also can You target with medikit? Specific situation: medic is standing over a wounded enemy, facing a wounded gal. Medikit automatically targets enemy beneath.

Sent with my ZAX 1.2


20
XPiratez / Re: [MAIN] XPiratez - 0.99F - 4 Feb - Blood is Life
« on: February 08, 2017, 02:12:04 pm »
So, will Mercenary security be ever back? Or do I say goodbye to some of my most trusted auxilla?

21
XPiratez / Re: Opportunity to get X-COM: UFO Defence for free
« on: January 31, 2017, 06:52:49 pm »
Thanks man! All this years of piratin' ended with one humble bundle.

22
XPiratez / Re: [MAIN] XPiratez - 0.99E.3 - 21 Dec - Dead in Space 3
« on: January 03, 2017, 10:19:13 pm »
Its in the theory, you can exceed a total 100% in this model. I feel like  70% Killer 50% Explorer with 30% Achiever and 20% Socializer.

Wysłane z mojego ZAX 1.2

23
XPiratez / Re: Bugs & Crash Reports
« on: December 30, 2016, 10:39:43 pm »
Oh that would be usefull- you can tell when enemy is burning as long as unit is not stunned. I thought smoke would extinguish fire but apparently it didn't.

24
XPiratez / Re: Bugs & Crash Reports
« on: December 30, 2016, 05:44:52 pm »
Thanks, gonna reload whole mission. Catching those reapers alive was one of my main objectives, I didn't suppose any of them was wounded and is gonna die. Is there any in game possibility to check the status of stunned big enemy, a corpse left behind perhaps?

25
XPiratez / Re: Bugs & Crash Reports
« on: December 30, 2016, 04:34:19 pm »
Here is the mentioned save file.

26
XPiratez / Re: Bugs & Crash Reports
« on: December 29, 2016, 08:02:42 pm »
Hello recently I had xpiratez crash to desktop. During battlescape mission (against raiders destroyer) I came to a point when game crashes after I end turn. Even when loaded the game and played it differently it seems that every time I end turn 6, game crashes. I got a windows message saying:

"OpenXcom  Error
OpenXcom has crashed: code 0xc0000005"

I also get this log and dump file (attached).

Could somebody help me? I would be very thankful!

Forum wouldn't let me attach dump file, so I had to zip it.

27
XPiratez / Re: [MAIN] XPiratez - 0.99E.1 - 13 Nov - Dead in Space
« on: November 15, 2016, 05:14:07 pm »
A well placed minigun burst can kill several targets if they happen to stand in line. Great for clearing tight corridors.
Moreover a point blank burst of plastasteel ammo to the back armour happens to be effective even on heavy armoured foes.
However I point out that the lack of reaction fire for weapons that only shoot auto is kind of crippling. That might work just as suppresion fire.

Wysłane z mojego ZAX 1.2


28
XPiratez / Re: What ships works for mansion missions?
« on: November 15, 2016, 12:46:45 pm »
A single maid with self charging laspistol and a lot of patience could rob the whole place.

Wysłane z mojego ZAX 1.2


29
XPiratez / Re: [MAIN] XPiratez - 0.99E.1 - 13 Nov - Dead in Space
« on: November 15, 2016, 12:43:27 pm »
Many thanks for the surrender mode! Now I managed to finish mansion invasion in 12 turns instead of my average 40.

Wysłane z mojego ZAX 1.2


30
XPiratez / Re: [MAIN] XPiratez - 0.99C.1 - 10 Sep - Become an Idol!
« on: September 30, 2016, 02:15:10 am »
I just played my first base defense mission in Xpiratez, if only I could decide about placement of that sentry turret... Good I had firepits and only two chokepoints to defend (great that SAM sites have their upper level corridors barred!), at first I have worried about level 0 canals, but eventually I have managed to use them as a flanking route and it worked great.

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