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OpenXcom Extended / Re: [OXCE+] Original discussion thread
« on: July 26, 2018, 06:36:04 pm »Finally fixed, took a lot longer than I thought... corner cases of corner cases of corner cases, sigh.
Here's the fix: https://github.com/MeridianOXC/OpenXcom/commit/c867b6bf53ae72907a6a70b3747153b458b9aa11
Here's a new build: https://lxnt.wtf/oxem/builds//ExtendedPlus/Extended+-3.10b-88ae4fdc2-2018-07-26-win32.7z
I would appreciate if someone could test all the combinations of:
- storage limits option turned on/off
- having alien containment in the base or not
- having alien containment in any other base or not
Using the save file I attached earlier, I am now presented with an alien containment management screen at the end of the mission. I guess this is intended behavior. Perhaps the message could be changed, though (it says I must remove excess aliens from containment even though I don't have one). Wish it were possible to turn off the ability to transfer the aliens, but then I might as well just not use it.
The only thing which looks weird to me is that the "Alien containment limits exceeded" popup window seems to appear before its animation starts playing (i.e. first I see the message, and then the "window frame" animation and sound play). I think I saw this effect one or two times back when I didn't have any alien containment in any of my bases, but then I thought it was just a fluke (perhaps I pressed a button too fast or something); however, this time it can be reproduced reliably.
I wish I could test more, but unfortunately I don't have much time in the following two days. Thank you anyway, though. (guess OpenXcom could probably benefit from some kind of unit testing framework...)