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Messages - Earthquake

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46
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 29, 2021, 04:10:41 pm »
We need new update.
Just wanna more lore.

47
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 24, 2021, 12:00:47 pm »
On hardest, the way I get enough money (even with last update and getting my 12 clones from Cleopatra) is simple, but boring:
1. Something non-hunter flying.
1.1 SAVE!
2. Set airbus to follow.
3. If it lands - PROFIT.
3.1 If airbus run out fuel, load, go to 1.1

First three month my gals was out of freshness almost 100% of time.

48
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 18, 2021, 09:24:46 pm »
I finally finished game on hardest.
The graveyard of my crew in three time larger than any of the hideouts.
The team was sorted and improved though thousands of battles.
Final crew of 8 gals, 8 Syns, 3 loks (flying in hovers), 8 Destroids (as meat shield and detectors) and 4 Chorts (Sense detectors)
Cydonia base was taken less than 10 turns in total.

And I loaded last save, just to think - what I can do else? I remembered one thing - Silver towers. Previously it was enough just one attempt to attack it. My ships didn't even scratch it.
But now! I got SUPERTEAM!
It took 7 bases with 14 (!) Crafts, which can at least catch up Silver Towers.
I shot it down, I start a mission, and what i see?
Levitating piece of metal.
It even has no inner components - just walls and 12 Star gods in white mantles.

Loot? Oh yeah. 200 hellerium and few corpses.
It was heavy disappointment ...

49
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 10, 2021, 12:01:15 am »
Oh, I see...
In most games I have no more than few hideout assaults, most in firth year.

50
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 09, 2021, 08:00:15 pm »
When I use Demonic rituals (13 glamour and skulls) - one of possible results is Demonic Invasion.
What is this thing?
It only take some space in storage. Or am I missing something?

51
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 06, 2021, 01:12:27 pm »
Tiny bug report.
Reinforcements in "They came from the sea" attacked other enemies, and counted as civilians in mission score.

What? There are reinforcements? O_o

52
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 04, 2021, 05:56:57 pm »
I'm not sure what are you talking about but can't you just replace the file if it annoys you so much?
>_< I don't know, where it is located...

53
XPiratez / Re: [MAIN] XPiratez - M3 28-Nov-2021 The Planet of Rust
« on: December 03, 2021, 11:25:43 pm »
- More Music

I beg you to delete the previous interception music. The one sounds like freaking circus. IT IS SO ANNOYING.

54
Easy ways in for pussies!

55
It you want continue your suffering tour from RNG, so be it.
But if not - you can just cheat to destroy that base. Manage somehow to assault it, use Artmoney to set TU/Sta of one Gal to 50000. Kill anything alive in base.

56
XPiratez / Re: Bugs & Crash Reports
« on: November 06, 2021, 08:17:14 pm »
Common terror mission.
All citizens spawned in one place, and guess what? Half of them were killed by single grenade.
I think this is bug.

57
XPiratez / Re: Bugs & Crash Reports
« on: November 06, 2021, 08:15:47 pm »
Not exactly a bug, but... There is a jungle biome south of Caspian sea. Maybe some kind of rocky desert will be more appropriate?
Not a bug. It is old map from X-com 1, so... it must be like this)

58
XPiratez / Re: Bugs & Crash Reports
« on: October 28, 2021, 08:54:04 pm »
Well, then it's not a question of "you MUST kill the field guns" but rather "I kill the field gun because it's more expedient".

That is, of course, quite a difference.

That said, reducing fortification with a tank gun sounds like pain indeed. But a gal with a vibroaxe can free such a tank in half a turn.
MUST kill, because if tank will stuck a few turns, other tank might take too much damage, too much damage will take also other part of your team AND those idiot NPCs, absolutely insane moving under bullet storm. As result - more damage to team (and it's almost global defeat on highest difficulty) and less rating (which is the same).

Really pain.
A gal with it CAN be solution, but again, there is couple moments for it:
1. You must have that axe and gal, who can effectively swing it. I have no melee gals, only syn and one lokk'nar
2. Even in case you have a gal with axe, it must spawn near the tank. So... more pain.
The only and obviously easier way - save game right before landing.

59
Update? :)
I know, +1 month.
But there are too many annoying bugs.

60
XPiratez / Re: Codex Popularity Poll
« on: October 28, 2021, 02:03:23 pm »
Still with the Red Codex.
Gray was easy-mod with it "all-the-way" ship with 2 slots for mega-artifacts (it can easily tank Silver tower)

But Red codex.... BOOM! CABOOOOM! MORE CABOOOM!
And that red nice rocket from Lo Wang is just perfect for "nah, I don't want to spend my time on this mission, skip"

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