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« on: June 29, 2016, 03:48:32 pm »
As difficult as they air game may be to balance, I must say I am enjoying the slow build-up to being absolutely overpowered against everything that flies. I took down my first battleship (Blackbeard difficulty), emboldened by the fact that I had recently manufactured a battleship, the Dragon, of my own and armed it with Railguns. I probably should have taken some more missile firepower, but switching over manufacturing in my fast interceptor base allowed me only some leftover Stingrays on the Brave Whaler. It was tense, watching the pride and joy of my fleet get chewed up by heavy plasma weapons, but luck was on my side, and she flew away with only 98% damage :p
And what a haul it was - fenced at least $7 million in ship parts and plasma weapons, keeping most of the plastasteel to sell as Battletanks, and I got enough parts to create two Gat Lascannons! The plasma bombs will be fun once I get a few more parts. I loved the map for the ship - it feels huge and intimidating, even on the ground, missing most of its lower deck to chain power source explosions. The deck guns are a great touch, the side firing ports for enemy soldiers are an abomination; it captures the menace of a real-life battleship and hits the mark on being the capstone of enemy shipping. Can't wait to take down another, I've got some Avalanches with a battleship's name on them!
Edit: The bomber I just looted had more plasma bomb launcher parts - my battleship's definitely getting loaded with one now! It feels like a huge snowball effect, but I can't say I'm not ecstatic about it!