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Attachments - ohartenstein23

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Filename Downloads Message Posted
forestedMeadowHighway.png 543 [Documentation] Mixing and Matching Terrain with MapScripts! December 03, 2016, 08:58:36 pm
crash on burning reaper.sav 214 Re: Meridian's resources and mods for X-PirateZ December 05, 2016, 08:07:06 pm
tftd1.sav 224 Re: Meridian's resources and mods for X-PirateZ December 15, 2016, 06:14:11 pm
tftd_lightingengine_crash.sav 184 Re: [EXE] OpenXcom Extended December 15, 2016, 07:13:17 pm
glitched brown forest map.sav 173 Re: Bugs, crashes, typos & bad taste January 20, 2017, 05:55:45 pm
screen012.png 341 Re: Bugs, crashes, typos & bad taste January 20, 2017, 05:55:45 pm
ufo in 1997.sav 224 Re: The X-Com Files - 0.5.3 alpha: Boom, Headshot! January 20, 2017, 09:02:27 pm
screen000.png 547 [Documentation] Craft Tractor Beams February 06, 2017, 09:02:46 pm
screen001.png 544 [Documentation] Craft Tractor Beams February 06, 2017, 09:02:46 pm
offsetforestblock.png 552 [Documentation] Getting High on Vertical Terrain February 20, 2017, 06:26:01 pm
desertbase_aboveground.png 565 [Documentation] Getting High on Vertical Terrain February 20, 2017, 06:26:01 pm
desertbase_belowground.png 556 [Documentation] Getting High on Vertical Terrain February 20, 2017, 06:26:01 pm
baseTesting.rul 213 [Documentation] Getting High on Vertical Terrain February 20, 2017, 06:26:01 pm
armorWithEnergyShields.rul 327 Re: Caffeinated Xcom May 30, 2017, 10:50:05 pm
RPGPiratez.zip 156 Re: An help about Extra Sprite handling! June 20, 2017, 06:57:14 pm
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