forestedMeadowHighway.png |
543 |
[Documentation] Mixing and Matching Terrain with MapScripts! |
December 03, 2016, 08:58:36 pm |
crash on burning reaper.sav |
214 |
Re: Meridian's resources and mods for X-PirateZ |
December 05, 2016, 08:07:06 pm |
tftd1.sav |
224 |
Re: Meridian's resources and mods for X-PirateZ |
December 15, 2016, 06:14:11 pm |
tftd_lightingengine_crash.sav |
184 |
Re: [EXE] OpenXcom Extended |
December 15, 2016, 07:13:17 pm |
glitched brown forest map.sav |
173 |
Re: Bugs, crashes, typos & bad taste |
January 20, 2017, 05:55:45 pm |
screen012.png |
341 |
Re: Bugs, crashes, typos & bad taste |
January 20, 2017, 05:55:45 pm |
ufo in 1997.sav |
224 |
Re: The X-Com Files - 0.5.3 alpha: Boom, Headshot! |
January 20, 2017, 09:02:27 pm |
screen000.png |
547 |
[Documentation] Craft Tractor Beams |
February 06, 2017, 09:02:46 pm |
screen001.png |
544 |
[Documentation] Craft Tractor Beams |
February 06, 2017, 09:02:46 pm |
offsetforestblock.png |
552 |
[Documentation] Getting High on Vertical Terrain |
February 20, 2017, 06:26:01 pm |
desertbase_aboveground.png |
565 |
[Documentation] Getting High on Vertical Terrain |
February 20, 2017, 06:26:01 pm |
desertbase_belowground.png |
556 |
[Documentation] Getting High on Vertical Terrain |
February 20, 2017, 06:26:01 pm |
baseTesting.rul |
213 |
[Documentation] Getting High on Vertical Terrain |
February 20, 2017, 06:26:01 pm |
armorWithEnergyShields.rul |
327 |
Re: Caffeinated Xcom |
May 30, 2017, 10:50:05 pm |
RPGPiratez.zip |
156 |
Re: An help about Extra Sprite handling! |
June 20, 2017, 06:57:14 pm |