1542
« on: September 05, 2016, 12:46:25 am »
Change sure. I am just concerned if those walls are to strong the explosion mechanic ends up having no point beyond visual fluffyness.
And from a realistic standpoint channeled venting to exterior is the reasonable engineering solution unless you can hard stop the detonation force within the first handful of meters. Big hole in an atmosphere craft is generally speaking only an inconvenience unless something vital is damaged. A gravity drive craft cares even less because it ignores lift surfaces.
Even in a spaceship explosion venting is generally preferred over greater internal damage.
I like the walls for a different reason. The core actually occupies the entire tile for drawing LOS while visually it does not. In most craft that's not an issue but any ship with the "foot" room tends to trap a few crew because the AI tends to remain on the same z level if lifts/ladders/hover are the only option.
Missing the last few crew due a visual vs LOS mismatch is annoying.