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Suggestions / Re: x-com bases with sizes other than 6x6?
« on: April 25, 2016, 07:27:18 pm »For some reason, I thought it was already implemented...Yes, but not with latest nightly, not a ruleset and not tested enough. I mostly wounder about geoscape to battlescape translation with different size of x-com base. I don't know if currently code is flexible enough to use different size or it was hardly intended to use default vanilla size, so different size may introduce invisible for a first time bugs.
For example, when I enabled manual abandoned experiment like manual control of civilians, I introduced different bugs like no morale losses for civilian, you can open inventory and put a gun that looks weird for civilian, no TU and energy restoration for manual controlled civilian after a turn, you can't save civilian by aborting mission even when he stands on exit zone, civilian can restore a morale when alien kills your soldier and etc. Just because it was not intended to use initially like that way.