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Messages - thevideogameraptorboggle

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106
XPiratez / Re: Bugs & Crash Reports
« on: March 11, 2019, 01:08:03 am »
Before or after the mission begins?

107
XPiratez / Re: Bugs & Crash Reports
« on: March 11, 2019, 01:00:47 am »
This might be an intended mechanic, but if it isn't (and it better not be an intended mechanic), my Armored Cars aren't spawning for a base defense mission.

108
XPiratez / Re: Bugs & Crash Reports
« on: March 08, 2019, 07:29:20 pm »
Cool. I also had a situation where it spawned in a garage that was blocked by a box. Didn't screencap it though.

109
XPiratez / Re: Bugs & Crash Reports
« on: March 08, 2019, 07:06:11 pm »
Will this help?

110
XPiratez / Re: Bugs & Crash Reports
« on: March 07, 2019, 11:05:57 pm »
Also, this isn't necessarily a bug, but Armored cars have a bizarre tendency to spawn in bathrooms and other places that they cannot leave.

111
XPiratez / Re: Bugs & Crash Reports
« on: March 07, 2019, 03:25:47 am »
Ah, yes, the famous computer bloat, makes sense.

So, if the breaks on your car stop working, you don't immediately repair them... because you're buying a new car in 2 years anyway, right?

Touche.

112
XPiratez / Re: Bugs & Crash Reports
« on: March 06, 2019, 01:06:10 am »
If I'll get the updated Extended executable anyway, no reason to download the standalone. Reduces computer bloat.

113
XPiratez / Re: Bugs & Crash Reports
« on: March 05, 2019, 11:35:10 pm »

This should be fixed in recent builds. Try the 5.3

I mean it's nice, but I'll just wait for it to be included in the next version of Piratez.

114
XPiratez / Re: Bugs & Crash Reports
« on: March 05, 2019, 07:09:53 pm »
I'm also having difficulty opening the save and load menu. It takes a few seconds to open, but if I open it too many times in a short timeframe, like before and after an intercept, then it just hangs forever and the game softlocks. Never brings up an error message, but the only way to get out of it is by closing the game.

115
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: February 28, 2019, 09:58:19 am »
ah sorry,
just only small tribute to classic anime series and stuff, and hand-painted anime creator, writer, and regiseur (film-director)

I mean, probably not the weirdest idea suggested. You're not the one who suggested Inklings as an enemy type.

116
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: February 28, 2019, 09:54:38 am »
Some odeas for a space mission onspired by 1994's System Shock? At that time i owned a very basic 486 with no cd rom😭😭 and i regret not to have played that game :'(


Elite Cyborgs would make a pretty good enemy type.

117
XPiratez / Re: A thread for little questions
« on: February 28, 2019, 09:33:35 am »
When, and how, does Bug Hunt Mode activate? There seems to be no consistent method to activate it, and it never activates on the missions that I want it to activate on (namely missions with time limits).

118
XPiratez / Re: A thread for little questions
« on: February 28, 2019, 09:30:30 am »
No, researching Mutant Alliance doesn't provoke additional pogroms. Even if it was, not completing even two such missions certainly wouldn't land you at -4000.
Having said that, it's not exactly typical that pogroms are consistently unbeatable, especially when you already have Mutant Alliance researched. Who are you fighting? Which difficulty level?

The month I am speaking of had three terror missions. The first, (Spartans) I had to skip because my Skyranger was on the way back from another mission and couldn't make it time. The second (Snakemen/Eridians), went well, got the Metallo in between, but then I got blindsided by chryssalids and lost half my team in a single turn. The third, (Deep Ones) went fine at first, but then I met the Lobstermen and failed to inflict a single point of damage to them. I shot them multiple times with Heavy Slugthrowers and it just did nothing. Tried using chem and UAC Chainguns to lower it's armor, but that still did nothing. It might be my personal save scumming policy, I play the mission once, and if I lose, I reload to before the mission and ignore it. Then again, I am playing on Superhuman.

119
XPiratez / Re: A thread for little questions
« on: February 27, 2019, 07:03:05 am »
Is it just me, or has researching The Mutant Alliance caused the spawn rate of Terror Missions to quadruple. The game is becoming impossible because I get unbeatable terror missions every week. I literally had two terror missions several hours apart, and my score has plummeted to -4000.

120
XPiratez / Re: Bugs & Crash Reports
« on: February 21, 2019, 07:31:12 am »
That seems to be a recurring theme indeed. I think I have Fusion Torches as well, so that would just let me melt through everything.

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