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Messages - Rince Wind

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1
Some versions back you could buy them from rogue fields, iirc. Is that not possible anymore?

2
XPiratez / Re: Newbe questions
« on: June 19, 2023, 01:33:30 am »
Just let a few months run through and loose your current game.

XPiratez playes hundreds of years after Earth lost.

3
XPiratez / Re: Newbe questions
« on: June 18, 2023, 01:15:30 pm »
It is not important, but you should be familiar with the mechanics, because this mod adds a ton of those on top.
So it is generally recommended to play vanilla first, though not neccessarily finish it.

4
XPiratez / Re: A thread for little questions
« on: September 23, 2021, 09:04:24 pm »
I think sprinting is 3 TU instead of the usual 4.

5
XPiratez / Re: A thread for little questions
« on: September 04, 2021, 11:44:16 pm »
Avoid ships that have a circle around them. And while the equipment is lost, your hands are not, but they need a couple days to get home. I think.

6
XPiratez / Re: Bugs & Crash Reports
« on: August 30, 2021, 12:21:38 am »
Not sure if it just never came up in my games and is working as intended, but I have never seen a gal distress call without a house before.


7
XPiratez / Re: A thread for little questions
« on: August 24, 2021, 11:52:36 am »
That recipe is only there in case someone does manage to stun one for some reason. But you should not be able to do so.

8
XPiratez / Re: A thread for little questions
« on: August 16, 2021, 04:23:12 pm »
At least the one where you take Dr X prisoner won't spawn endlessly.

9
XPiratez / Re: A thread for little questions
« on: August 14, 2021, 11:11:15 pm »
The corridors lend themselves to melee, which is quite effective against most mercs. The hover tanks are nightmare fuel early on though.

10
XPiratez / Re: A thread for little questions
« on: August 05, 2021, 12:25:20 pm »
Your cannon can usually destroy an armored car with a couple of hits.
If you happen to find an RPG it'll work great with both common ammo types. The gothic raygun might work.

11
XPiratez / Re: Bugs & Crash Reports
« on: July 22, 2021, 04:20:56 pm »
Just had the doors on the above map as well. The left outer door doesn't properly open (you can still walk through it after "opening", but the graphics don't update and you can't look through it). The right outer one doesn't work at all, you can just walk through there.
The door to the small room in the middle (the one between the outer doors) opens to just reveal a solid wall.


Edit: The south-west wall of this building is more like a curtain.

12
XPiratez / Re: Codex Choice
« on: June 22, 2021, 07:25:03 pm »
So far I combined the Blood Axe with the Furiosa Armor, no Bone Shield yet.
That gal can take out an entire merc ship in a turn or two and only needs help with the flying enemies.

13
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: September 24, 2020, 01:07:35 pm »
No, you have to research the stuff you found there.

14
XPiratez / Re: A thread for little questions
« on: September 18, 2020, 11:48:18 pm »
It's been a while, but it is best to look up the zombie techs in the tech viewer, you need some of the stuff from the panic to complete the zombie research line.

15
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: September 18, 2020, 01:16:05 pm »
Do you have the space to process 2 billion dolaros worth of contraband? Space is the main limiter here.

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