aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cristao

Pages: 1 2 [3] 4 5 ... 27
31
I started playing this mod in December and it has been beautiful playing it. Could you upload the red armor mod you made for Hadriex?

I am almost close to the final mission and am currently building STARBLAZER. I can drop my thoughts on the mod later on.

32
Released Mods / Re: Old Mod Portal Archive
« on: November 06, 2021, 08:45:06 am »
Thanks so much for this. I couldnt find a melee mod on the new site.

33
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: July 21, 2021, 11:50:49 pm »
Thanks Meridian.

34
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: July 21, 2021, 10:30:29 pm »
Having a play through of Vanilla XCOM: UFO Defense with my kid and he mentioned something - In X Piratez we could see status indicators for units that were stunned, bleeding etc. However we couldnt see such when using OpenXcom Extended - did I miss the option for it or is there a mod that adds it? I didnt want to open a new thread for this.

35
Fascinating read...

36
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: November 28, 2020, 10:24:04 am »
Too much text for this pedia article.

37
XPiratez / Re: [MOD] Streamlined Armor Manufacturing L1 Version 1
« on: October 05, 2020, 10:30:13 pm »
Any updates for L3/L4?

38
XPiratez / Re: Sailor and Maid outfits for peasant girls
« on: September 26, 2020, 10:44:36 am »
You adding this as a mod or intention is to include in XPiratez mod?

39
XPiratez / Re: A thread for little questions
« on: May 24, 2020, 09:06:16 pm »
I think that should work.  IIRC, I used a barracuda with 4 lascannons.  But sometimes the ninja seeker fights to the death instead of crash landing at greater than 50% damage.  In general so long as you aren't blowing a ship up on the first couple of hits, your weapons aren't too OP for that ship.  Also, I don't think save scumming works to try to crash it instead of blowing it up just in case you might have tried that.


Now for my question:
 Can the spector do any mission that the starting airbus could do?  I still have the airbus gathering dust in a spare hanger but can build the spector.  I'm assuming I can sell the airbus and replace it with the spector without having future mission problems.

Aye you can - the spector is a beautiful craft.

40
XPiratez / Re: [MOD] Streamlined Armor Manufacturing K2/K3
« on: March 15, 2020, 06:30:30 pm »
This is a blessing .. thank you

41
XPiratez / Re: Bugs & Crash Reports
« on: February 17, 2020, 04:54:07 pm »
Zapper in Bootypedia

- Error in spelling of accuracy - it is spelt accurracy in the game currently. Change to 'accuracy'
- last line should IMHO be 'disallowing a faster re-fire rate'.

42
XPiratez / Re: A thread for little questions
« on: February 08, 2020, 08:21:30 am »
That is why the Hyperwave detector exists.

43
XPiratez / Re: Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« on: February 01, 2020, 05:35:46 pm »
Well... You don't really need armies of peasants and SS. While they do have lower stats than gals, some of those stats can be trained to the same level as gals can. Accuracy, throwing etc.

The best use of them is of course tanks. Gnomes are fairly hard to get, while tanks can be rushed in research, so they are usefull.
There is also a couple of missions that gals can't go, so this is also something to keep in mind.

Right now I will always go for the "Male Touch" route, thanks to the gameplay becoming more of a challenge without adding more enemies, or increasing their armor. It's at this point that you start to love mortar (that feeling when you bomb Church Boot Camp, killing everyone in second turn is just... Nice). Where Gals are rather generalist and can do everything good, you have to play differently with others.
Lokk'Nars are snipers, or poison dagger silent killers. SS are the main meat that just fights. Peasants start as rather support unit for healing and such.
Gals at this point become Heavy Support and Melee specialists.

And I don't think Expeditions are too powerfull. Lack of cover on the first turn increases risk and with low HP Peasants/SS/Lokk'Nars it's a significant risk. Trucks do way better.

Hmm - you are right I should consider replaying with male soldiers...

44
XPiratez / Re: No Donation - No Salvation! Also: Future Plans!
« on: January 06, 2020, 07:45:37 pm »
Sending a little support from a country west of Wakanda. Played this for over 4 years. Been mad fun.

You can add to list of contributors.

45
I think I will pick this up in a few weeks.

Pages: 1 2 [3] 4 5 ... 27