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Messages - Bonakva

Pages: 1 ... 9 10 [11] 12 13 14
151
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 27, 2020, 08:10:21 am »
too lazy to switch to English :D :D

152
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 27, 2020, 06:41:55 am »
Files->awards

153
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 25, 2020, 10:17:13 pm »
The game crashes when viewing awards

154
The X-Com Files / Re: Compact handcuffs
« on: May 24, 2020, 07:26:41 pm »
Damn yes, I also think that handcuffs take up too much space.

155
The X-Com Files / Re: Quick Grenade Throw
« on: May 24, 2020, 01:47:57 pm »
oh, stubbornly did not see the option with the scroll wheel, this solved my problem.

I don’t particularly imagine the implementation of the common key. But here the main types of grenades at 1,2,3,4 sounds somehow more feasible, by itself TU from the location of the grenade

156
The X-Com Files / Re: The X-Com Files - 1.4: Signs of Apocalypse
« on: May 24, 2020, 01:30:19 pm »
SAVE

157
The X-Com Files / Re: The X-Com Files - 1.4: Signs of Apocalypse
« on: May 24, 2020, 01:23:14 pm »
I immediately climbed into a tree to understand what was wrong ... but the fact, the technology has been studied, but there are no things

158
The X-Com Files / Re: The X-Com Files - 1.4: Signs of Apocalypse
« on: May 24, 2020, 10:07:02 am »
Hmm, I'm playing version 1.4. I investigated the purchase of Grenade Launcher. Grenades have appeared,
but there is no Grenade Launcher.

159
The X-Com Files / Quick Grenade Throw
« on: May 23, 2020, 06:59:30 pm »
Is it possible to quickly throw a grenade?
Currently I go into the inventory, put it in my hand with the mouse, go out, throw it.
It would be nice for the grenade to be automatically transferred to the hand by pressing a key.
Or at least shifted by pressing a key in the inventory, like a preset

+ question.
Sometimes you need to transport materials to another base,
Is it possible to change the number of ten or hundreds? Currently possible long with the left-click or “all” with the right-click

160
The X-Com Files / Re: Skin mod
« on: May 22, 2020, 11:06:13 am »
Does this site allow you to repaint sprites? can't figure it out but impressive

161
The X-Com Files / Re: Skin mod
« on: May 22, 2020, 01:34:53 am »
Good idea with sprites.
While waiting for an answer, I created a mod. Crooked, but I will try to improve. The main problem is that my colors have broken ... Apparently I somehow incorrectly repainted the armor

162
The X-Com Files / Re: Skin mod
« on: May 21, 2020, 10:46:52 pm »
I made 6 colors of armor. When replacing standard files, only one armor is changed. I want to wear the same armor but in different colors

163
The X-Com Files / Skin mod
« on: May 21, 2020, 10:11:30 pm »
I make a small cosmetic mod for myself, paint the armor. I give personality to the fighters) I was able to color the armor, but I don%u2019t know how to put it into the game.
Theoretically, it can be introduced as new armor, but I would like to make a link to the skins of the fighters, so it seems to me there will be less problems. Tell me how to do it.
my amateurish level suggests that the armor is already attached to the skins, but I could be wrong

164
The X-Com Files / Re: radius of Flare
« on: May 20, 2020, 05:34:02 pm »
Is there a limit to the values?

165
The X-Com Files / radius of Flare
« on: May 20, 2020, 11:02:33 am »
Where can I edit the light radius of Flare?

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