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Open Feedback / Alien's dual weapon wielding? (AI question)
« on: February 06, 2016, 04:30:06 pm »
I give Alien Commanders a Blaster Launcher and a Plasma Pistol. They hardly ever (don't think I've ever seen them yet, but I'm only now beginning to realize) use Blaster Launcher. They stick to Pistol, and I've tested several times on debug mode already.
So what determines AI's choice of weapon? Do they just go for the "faster" one (lower TU cost) every time? I'd like some aliens to wield two weapons (Big Gun or Drill usually paired up with a Pistol so they are not limited to Blaster/DPL's "situational" application or Drill's close-range risk factor). I mean, they use grenades just fine.
I guess my question is this: am I hampering Ai's use of Blaster Launcher by pairing them up with Pistols (or any other secondary weapon)?
PS: Also, does AI ever draw/use weapons from "back pack" or is it limited to just right/left hand and belt?
So what determines AI's choice of weapon? Do they just go for the "faster" one (lower TU cost) every time? I'd like some aliens to wield two weapons (Big Gun or Drill usually paired up with a Pistol so they are not limited to Blaster/DPL's "situational" application or Drill's close-range risk factor). I mean, they use grenades just fine.
I guess my question is this: am I hampering Ai's use of Blaster Launcher by pairing them up with Pistols (or any other secondary weapon)?
PS: Also, does AI ever draw/use weapons from "back pack" or is it limited to just right/left hand and belt?