I'm not quite sure I fully understand the situation. Would really be nice to see some footage of what is happening so I can analyze it better. Or maybe a savegame that showcases what you mean.
The enemies get into line of fire and then get close to you but don't attack anymore so you can then shoot them on their turn?
Are those melee-enemies? Or enemies with very short-ranged weapons? Or enemies with impaired vision?
I'm not quite sure why they wouldn't either attack you immediately when they have line of fire or at least only get close enough until they get a better chance to hit.
Note that enemies, that are flagged as "isLeeroyJenkins" in the mod will alway try to get into melee-range, no matter what.
But I'd definitely need more information to determine whether what you are talking about is intentional and or how it should be imroved.
Thanks for the answer, after updating Brutal-OXCE everything was fine
Here are some more questions.
1) Why do some aliens, especially those with high TUs, prefer hand-to-hand combat to shooting. Where the enemy could easily kill my agent with plasma, he runs up and starts hitting him to no avail. mod The X-Com Files. "isLeeroyJenkins" disabled
2)Will there be a change in the mechanics of Mutual Surprise in Brutal-OXCE?
3)Will new Reaction fire triggers be added to the OXCE mechanic? For example, what would the enemies react to the opening of the door. In the original, it was impossible to open the door without entering it. In OXCE, you can, but there is no reaction fire after opening the door, which means that the fight is simplified, since enemies rarely and completely accidentally use this mechanic.