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Messages - silencer_pl

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31
XPiratez / Re: Bugs & Crash Reports
« on: September 26, 2018, 10:43:45 pm »
I'm getting a lot of crashes during Reticulan missions. All the cases are when blowing them up with Rocket Launcher. On reload and doing the same action someitmes work sometimes it crashes.

After writing that I had a crash when opening the Reticulan UFO door.

32
XPiratez / Re: [MAIN] XPiratez - 0.99J7 - 25 Sep - It Can't Go Wrong
« on: September 26, 2018, 01:00:08 am »
But to get the Technomancer I was said that I need to progress the Red Mage story, but the Padlock only gets Mage and Noblewoman , Big Zombie and Vampire Bat as new enemies.

33
XPiratez / Re: [MAIN] XPiratez - 0.99J7 - 25 Sep - It Can't Go Wrong
« on: September 25, 2018, 11:43:39 pm »
Any clues how to proceed with Dr. X story line after prison cells and researching database? Also after Padlocks of chaos what to do next for Red Mage quest? I've researched the Black Mask and it's origins.

34
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 25, 2018, 09:32:10 am »
How the heck should I know WHEN to disengage. I tried few times and never succeeded.

35
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 25, 2018, 12:55:24 am »
That contradicts of "being sturdy". Tried it, and still blown to pieces.

36
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 24, 2018, 11:18:30 pm »
They're sturdy enough that those weapons shouldn't make them explode. Did you accidentally shoot them down over water?

Nope, just attacked another one with laser cannons - blown to pieces was the message. Reticulan Plasma Charger also blows them to pieces.

37
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 22, 2018, 09:12:59 am »
Ninja Seeker vessels which, depending on difficulty, start appearing between months 24 and 30.

I had few Ninja Seekers and they explode when shot down - no crash site. Are they uber fragile or something? Using your standard seagull missiles and 50mm/reticulan plasma.

38
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 16, 2018, 03:49:56 am »
Ok, so looking into ruleset I wild guess that ghost take 100% damage from Mind and Charm type damage. So in my situation from what weapons I have is only wand of pain. It worked perfectly. However I think some adjustments should be made. I vaguely recall having sea oddity mission prior to reaching voodoo tech. In such case the mission ended in part 1 (killing all the aquatic enemies), but having unlocked voodoo the second part got unlocked. But I think the part got unlocked way to fast. As soon as I've unlocked voodoo, I've ordered construction of the school and now In the month where first hands get their voodoo training. Shouldn't the ghost part start appearing when I have at least 1 hand recorded finishing voodoo training? Also if I fly to the mission at night, shouldn't the second part also be at night making it easier to spot the ghosts?

39
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 15, 2018, 10:54:21 pm »
How am I suppose to fight the ghost somethings in Sea Oddity mission?

40
XPiratez / Re: Bugs & Crash Reports
« on: September 14, 2018, 12:17:53 am »
Thanks Ivan.

41
XPiratez / Re: Bugs & Crash Reports
« on: September 13, 2018, 10:54:23 pm »
Something is bugged with Hangars. After fencing craft I cannot dismantle hangar because it says facility in use. There are no transfer, logs show that 1 out of 2 hangars are used. Reloading does not fix it.

42
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 11, 2018, 12:54:52 am »
Where can I capture technomancer?

43
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 09, 2018, 05:42:59 pm »
Duh... My brain simply ignores this drop down :/

Why gladiatorial training reduces skills that are over the max ?

44
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 09, 2018, 04:53:34 pm »
How do you perform Gladiatorial training? I have beast den, but I don't see any option to perform anything. RMB just open the content, there is no manufacture, nor in soldier diary I don't see any option.

45
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 05, 2018, 07:32:15 pm »
What is the lore behind bandits having access to military grade ships like Cruiser?

Also damaged grav unit. Is it there way to get it somehow other than killing academy drones? Building flying suits takes a lot of them. Grav Harnes, then Hover, then Dragonfly, that is like 5 units?

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