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OpenXcom Extended / Re: [EXE] OpenXcom Extended 2.0
« on: May 20, 2015, 05:04:03 am »
So I noticed the Training Facilities mod was updated in the OXCE mods pack. Uh, what was changed? Was it just the file structure?
Anyway, I'm no coder and I just play and mod XCOM for fun, but I've been using the Training Facilities with Extended 2.0 and it is quite potent. After about two months soldiers who have stayed in training that whole time are pushing high 50's to 60's strength. Another two months and they've got 60 health, 70 time units, 70/80 accuracy, and 70 strength. Melee and throwing accuracy are getting into 60/70's too. Pretty much everything but bravery and reactions is uber.
Now I've never played apocalypse, but I think some kind of cap on what the training facility does would be appropriate.
Like either providing a fixed, flat increase to each stat or raising all stats to a hard limit. Like you know, in the first option soldiers get 15 time units, 20 energy, 10 health, 10 reactions, 10 accuracy, ect...
Or cap health at 40, strength at 35, reactions at 50 (so that those really low types can be average), and such.
Anyway, I'm no coder and I just play and mod XCOM for fun, but I've been using the Training Facilities with Extended 2.0 and it is quite potent. After about two months soldiers who have stayed in training that whole time are pushing high 50's to 60's strength. Another two months and they've got 60 health, 70 time units, 70/80 accuracy, and 70 strength. Melee and throwing accuracy are getting into 60/70's too. Pretty much everything but bravery and reactions is uber.
Now I've never played apocalypse, but I think some kind of cap on what the training facility does would be appropriate.
Like either providing a fixed, flat increase to each stat or raising all stats to a hard limit. Like you know, in the first option soldiers get 15 time units, 20 energy, 10 health, 10 reactions, 10 accuracy, ect...
Or cap health at 40, strength at 35, reactions at 50 (so that those really low types can be average), and such.