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Offtopic / Freeablo - open source diablo 1 engine
« on: April 23, 2014, 08:55:51 am »
Hello,
Looks like we have some new interesting project in foss engine family.
Author post on reddit:
https://www.reddit.com/r/gamedev/comments/23oimx/freeablo_a_cross_platform_foss_rewrite_of_the/
Looks like we have some new interesting project in foss engine family.
Author post on reddit:
Quote
Hi all. So I've been working on a game engine for playing Diablo 1 using the original data files (like OpenMW for Morrowind). I managed to get it allowed as my final year project for college, which is now over, so I am looking for people to contribute. It is pretty incomplete at this point, but you can walk around town and go through some random dungeons. Here's a screenshot of it running at 2560x1440: https://wheybags.netsoc.ie/freeablo.png Source is over at https://github.com/wheybags/freeablo , and you can download a compiled copy at https://github.com/wheybags/freeablo/releases
Please note: you need to have the original data files to play it, and no copyrighted material is being distributed.
https://www.reddit.com/r/gamedev/comments/23oimx/freeablo_a_cross_platform_foss_rewrite_of_the/