. The game feels dangerously like Call of Duty, and I don't like the jihadist vibe the new XCom has either.
Oh come on now, thats hyperbole there and there. I admit the scenario is bullcrap but still....Jihad?
Things were so much simpler in the past. The old XCom unified people of every continent and political viewpoint with a simple message any healthy human has to identify with: THE BASTARDS HAVE LANDED. WE'LL KICK THEIR ASS. It was speaking through the universal language of pure violence. XCom was beyond any moral judgement, good or bad - they were us, the humans, against them, the aliens.
If we speak strictly for EU, then yes. If you generalise the whole series was about how the human race is steadily losing its humanity and becoming that which it fights. With each subsequent war more moral sacrificies with technology gains as a trade off and an uncertain future lying ahead.
Here we have a much more complex dialectic, as, on the surface of it, the aliens really seem to be trying to clean up the mess we have gotten ourselves into as a species through the combined weight of too many bad choices. They don't seem to be doing this only to turn us into the soylent green either, so we have moral ambiguity right there.
Continuing on my above reply neither in the original their purpose was extermination, you had crossbreading/experimentation and exploitation that reached inhuman levels.
Still, if you disregard the story of Advent, I guess we can have a pretty decent tactical mobile game, though (definitely not a full-fledged PC game). For a mobile game, it looks advanced enough.
I'm half-tempted to play this, if only to dissect game's dialectic, but on the other hand, XCOM2012 was quite tedious and we can expect more of the same gameplay here...
I wouldnt call a randomly generated map with set objectives on a set method of approach: Deploy, stealthily pinpoint the enemy, kill them, do the objective, scram it, advanced, but I see your point.
2012 Also was no tedious, it was boring. Once you set up 5-6 things the game litteraly progresses on by itself, all you had to do is reach that point. On the other hand from what is been said and promissed I can see this one to be indeed tedious.