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Messages - Kammerer

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16
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: August 12, 2018, 10:07:03 pm »
A couple of bugs in the latest version, some of them are critical:

STR_HYPERWAVES_UFOPEDIA is completely broken and shows only the name of the string.

The STR_UFO_PROPULSION article has a wrong title and its opening causes a CTD.

STR_ZOMBIE_BOOMER is displayed as STR_ZOMBIE_BOOMER_ARMOR in the UFOpedia and when opened causes a crash.

The troop ship and striker share the same UFOpedia article.

All the STR_TROOP_SHIP_TERROR_MISSION strings are missing.

17
Will Wine trick the Steam client?

It will. I once used that trick to install Magic the Gathering on Ubuntu.

18
Suggestions / Re: Optional extra buttons
« on: July 25, 2018, 05:41:08 pm »
If anyone's interested, the HD mod branch is available here: https://github.com/Xracer/OXCHD. The in-game samples are there: https://openxcom.org/forum/index.php/topic,1558.100.html

19
Offtopic / Re: The Laser Squad Nemesis control system
« on: July 11, 2018, 06:40:30 pm »
The Combat Mission game series: https://en.wikipedia.org/wiki/Combat_Mission

Brigade E5: New Jagged Union and 7.62: High Calibre are both based on the auto-pause mechanics, but they had lots of features from a real tactical combat:
https://en.wikipedia.org/wiki/Brigade_E5:_New_Jagged_Union
https://store.steampowered.com/app/289890/762_High_Calibre/
https://store.steampowered.com/app/306290/762_Hard_Life/

20
OpenXcom Extended / Re: [OXCE+] Original discussion thread
« on: July 06, 2018, 09:54:16 pm »
Can someone else try?

It doesn't crash for me either. I also tried to transfer and sell some items after the mission and neither could I provoke a crash.

21
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.13)
« on: July 01, 2018, 07:21:22 pm »
1/ Yeah, that's definitely not normal, it clearly stutters... I couldn't reproduce it on my PC... can someone else try if they experience it too?

Checked the issue as well. It is obviously related to the configuration file provided with the mod. If the game is running with the provided settings, it stutters heavily. As long as I place the mod to the same installation as X-Com Files or just remove the Nord's default configuration file from the user folder, stuttering disappears, though I didn't check what exactly provokes such game behavior.

22
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.13)
« on: July 01, 2018, 06:40:46 pm »
2/ I have also loaded that ironman save, read the defeat-rating, but no crash afterwards. Can someone else try to reproduce please?

Tried the save on the latest TWoTS/OXCE+ (v.2.13/2018-06-20). The game loaded, showed the Missing Mods warning, displayed the defeat screen, and then crashed with the Corrupt state: Unknown original UFO destination error message. Screenshot attached.

23
Offtopic / Re: Reversing to Orion - project 1oom
« on: June 15, 2018, 06:14:06 pm »
1oom has moved to GitLab: project, git, homepage

It was moved to GitLab due to the fact that GitHub had been purchased by Microsoft.

24
XPiratez / Re: Bugs & Crash Reports
« on: June 09, 2018, 04:38:56 pm »
niculinux,

IRQL BSOD is usually caused by hardware issues or incorrectly installed/bad drivers. It has nothing to do with a program executable. Try at least googling a bit before asking anything.

25
The X-Com Files / Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 02, 2018, 05:59:41 pm »
Can you please add your new strings there? I'll probably screw it up. :P

Sure, no problem. Updated the translation on Transifex.

26
The X-Com Files / Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 02, 2018, 02:10:28 pm »
Also, I forgot to update the Russian translation. :/ Attaching it here, just replace the file under \mods\XComFiles\Language.

You also forgot to upload some strings to Transifex, like Fire Extinguisher and Macro Flamer :). Attached is the translation with these strings and some minor fixes added.

Along with that, there's a missing string: STR_MICRO_FLAMER_CLIP

27
OpenXcom Extended / Re: [OXCE] OpenXcom Extended
« on: April 10, 2018, 05:48:37 am »
It took about 5 seconds to load the save on my 10 years old PC. The mod was extracted to an old and quite slow HDD with a highly fragmented file system. The in-game journal can also be viewed without any problems.

28
OXCE Suggestions DONE / Re: Hunter-killer
« on: February 19, 2018, 07:22:59 pm »
Ah, OK, sorry for the misinformation.

29
OXCE Suggestions DONE / Re: Hunter-killer
« on: February 19, 2018, 05:55:54 pm »
This bug is already fixed in the latest version: https://github.com/MeridianOXC/OpenXcom/commit/108b504b2f331121009e11c0814f9743e3d172c2

And I can only agree with Hobbes. If you don't understand how an in-game mechanic works, first you should at least try and test it. If you need a better translation of release notes, try asking for help - there's a lot of Russians here who could help you.

30
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: February 11, 2018, 07:59:11 pm »
Great, thanks!

One more observation. Not really a bug, but anyway. Since Meridian published the language files needed for playing with OXCE+, maybe you should remove the interface strings from XCF. Maybe I'm wrong, but I think it would simplify things a little bit.

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