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Suggestions / Re: Rearming/Refuelling issue
« on: March 06, 2021, 04:32:56 pm »
I'll do that.
Thanks for the replies.
Thanks for the replies.
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even this shortened changelog is a reading for days and daysHey, it's more useful than you made it sound. I've already been able to look up various stuff that bothered me thanks to that link (like why I suddenly have 65 storage instead of 50, that freaked me out). So thanks again!
campAs a player of multiplayer shooters, what can I say but
From DEV standpoint, it works fineWhat do you mean?
The LOS example (once confirmed) is likely a very early change (from before 2015), when I wasn't involved in OXCE yet, and thus not documented by me.
I'll check what the difference is and document it... but I don't think OXCE has equal LOS, as far as I know smoke does make it unequal also in OXCE, maybe in a slightly different way if you say it works differently than OXC.
if you're missing mods, check if they have metadata.ymlNever mind. I somehow unclicked a mod I thought I had clicked. I shouldn't post while ultra tired.
Some things are just good sense. (EDIT: although, to be honest, I did wonder why this one wasn't one of the Advanced options/built in mods, like "Improved Gauss" and such.)Code: [Select]- type: STR_DYE_GRENADE
[...]
# Applying Zombie's patch here, because I happen to agree with him.
power: 60