91
40k / Re: [ADDON] ROSIGMA
« on: August 23, 2022, 11:33:11 pm »
well in the end I had some time (during work as the guy playing the game is on hiatus...yes I watched others playing it like a Rusky playing it as INQ and IG)
so I figured it out and did following modifications:
promote Enforcer to Judge (only for long service + veteran)...well I have 6x Eligible incl. one who started as a Penetant...should be added to the mod as its very rewarding special if one sees a "Knackie" go all to way up to become a Judge
give Arbites the personal shield and bionics (same as IG) - allowed Enforcers and Judges to be enhanced (given it to Enforcers also as there are no Judge healers, also heavy Enforcers with shield are good so given them the opportunity to get also these bonus)
starting base: removed the 2x shield armor (not compatible with Rosigma...so added 2x extra heavy enforcer armor), added special Stubber ammo to the start + 1x Shotpistol + 1x Stubcannon and a small extra 1x Kelemorph pistol + ammo (can be researched and used...to buy still the Ceramite is needed, but the price set to 100k (its weaker then the Fletchette gun) and set ammo price to 8k (more expensive then Hotshot or AP Stubber ammo))
Heavy enforcer + shield armor "fixed" (it adds 130 front armor but used regular enforcer armor as basis...so I added heavy enforcer armor as basis)
and added the option to buy Hotshot ammo to Arbites (one has Vostroya Lasguns or Master crafted lasguns...and no ammo)
to be noticed, I am in my first play when I produced all Master crafted weapon (available...I produced Mx Stormbolters or Mc Heavy plasma when playing as SM)...the MC Laspistol I even used as playing with Astartes...good weapon for the medic, MC Light boltpistol...used for shield Enforcers, MC Lasguns - the snipers that used Stubrifles or Vostroya lasguns...I given them it later. (with hotshot ammo preety good)..the MC shotgun for Arbiters it is "useless" as one have the MC Lawbringer (was usefull when playing as different factions), now with the change that one cannot just buy the good bolters at the Trade place...I produced MC bolters and MC light Bolters (I never did before) and I am surprised how good they are (used just stalker bolters, ultra bolters previously) and finally MC Plasma weapons' or Gravguns...the very best as always...only weapons better then the MC ones...the Kombi ones from the "Mellee pack" ...
so I figured it out and did following modifications:
promote Enforcer to Judge (only for long service + veteran)...well I have 6x Eligible incl. one who started as a Penetant...should be added to the mod as its very rewarding special if one sees a "Knackie" go all to way up to become a Judge
give Arbites the personal shield and bionics (same as IG) - allowed Enforcers and Judges to be enhanced (given it to Enforcers also as there are no Judge healers, also heavy Enforcers with shield are good so given them the opportunity to get also these bonus)
starting base: removed the 2x shield armor (not compatible with Rosigma...so added 2x extra heavy enforcer armor), added special Stubber ammo to the start + 1x Shotpistol + 1x Stubcannon and a small extra 1x Kelemorph pistol + ammo (can be researched and used...to buy still the Ceramite is needed, but the price set to 100k (its weaker then the Fletchette gun) and set ammo price to 8k (more expensive then Hotshot or AP Stubber ammo))
Heavy enforcer + shield armor "fixed" (it adds 130 front armor but used regular enforcer armor as basis...so I added heavy enforcer armor as basis)
and added the option to buy Hotshot ammo to Arbites (one has Vostroya Lasguns or Master crafted lasguns...and no ammo)
to be noticed, I am in my first play when I produced all Master crafted weapon (available...I produced Mx Stormbolters or Mc Heavy plasma when playing as SM)...the MC Laspistol I even used as playing with Astartes...good weapon for the medic, MC Light boltpistol...used for shield Enforcers, MC Lasguns - the snipers that used Stubrifles or Vostroya lasguns...I given them it later. (with hotshot ammo preety good)..the MC shotgun for Arbiters it is "useless" as one have the MC Lawbringer (was usefull when playing as different factions), now with the change that one cannot just buy the good bolters at the Trade place...I produced MC bolters and MC light Bolters (I never did before) and I am surprised how good they are (used just stalker bolters, ultra bolters previously) and finally MC Plasma weapons' or Gravguns...the very best as always...only weapons better then the MC ones...the Kombi ones from the "Mellee pack" ...