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Messages - Simi822

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61
40k / Re: [ADDON] ROSIGMA
« on: July 27, 2022, 05:39:04 pm »
Its good to hear that, will check the next version out ASAP

maybe you already saw that he found the next "Bug" his units stuck on top of the Tank (but there some members of the community helped him out) dont know if it is in the last version...

I still have to say all the updates are very good, no they are Excellent

maybe for the Inquisition re-work the stats of the arriving "requested" units as I requested Judges..and they came with Bikes, mastercrafted weapons also with Arbitor armors + Stats like a rookie LOL  and I also did the research request local inquisition agent"...so I expected a Inquisitor to join me (the second one) instead Frateris veterans came :) ...but there are also surprises that are pleasant like when I got Cybermastifs as reinforcement

62
40k / Re: [ADDON] ROSIGMA
« on: July 26, 2022, 01:20:33 pm »
so I am watching lately this guy playing Rosigma on YT with the Guard (at least Work goes faster at the workspace)

and a interesting situation occurred, he had a Eldar Webway mission...so he took a Drop Valkyrie and light gear
but it where not Eldar but Forces ofChaos and the Alpha legion...he got quite high losses but he managed and then
he was in the phase of finding the cloaked enemies...practically a "Bug hunt"...and suddenly a POP-UP
you run out of time so his craft, gear, units got lost...well I was like WTF and so was this Fella...
I would be not surprised if he would stop playing as that was a X-com Files level of Fukery...when one is doing "Bug hunt"
then why can he get a you run out of turns....makes no sense

63
40k / Re: [ADDON] ROSIGMA
« on: July 23, 2022, 09:58:36 pm »
well lot of things are not ideal when Playing as the Inquisition....example one can get help from every fraction but the Items are not available in the Wiki or one cannot buy ammo (example Lawbringer ammo or heavy stubber ammo or hotshot lasgun ammo or stubber ammo)...even some items one can produce (master crafted lasgun or shotgun) but also there is no wiki....I think the Inq should have the option to buy ammo for every basic weapon there is in the game...and still I got the heavy Lucius lasguns but I cannot use them and I also requested Arbiters...half of the Armor that came...cannot be equipped

64
40k / Re: [ADDON] ROSIGMA
« on: July 20, 2022, 09:10:02 pm »
in regards of Chaos juggalos...I activated the Mellee pack as adviced here earlier where I got Kombi-Grav and Combi-Meltas...My best soldier give it 2x Grav and then some hot-shot laser did the deed...but otherwise 2x Krak missile...from behind 1x is enough...also Heavy bolter AP ammo to the back is nice thing

65
40k / Re: [ADDON] ROSIGMA
« on: July 18, 2022, 08:27:36 pm »
the new update is very nice also love the new music...brings back memories

one point I noticed,

can the penal legion be pardoned also when playing as Arbiters? (first to a PDF then later can be inducted to Arbiters?)

is the option "Many Captives can now be converted into penal legion" available to the Arbiters? (it should)

also when speaking in regards of the arbiters...I would give them also the option "awards personal shield" which the IG has (minimum for Judges) and the "Necromunda" weapon pack just introduced (Stubcannons, heavy autoguns)  and speaking in regards of Necromunda...exterminators (for Eviscerator , autoguns or shotguns) when :) also maybe upgrades for Cybermastifs? (Armor, shocking bite...etc) would be nice

also one Idea, I loved how you updated the Vostroya, Lucius and Acatran Lasguns...Voss Lasgun...I would give it the same fire rate as the Autogun has (3x snap, 5x auto) so it would be a Las-SMG

EDIT: so I also did research "Request Heavy Guard" so 4x "Veterans" came with Guard Power armor and Rotor cannons...AC like 70 BUT Strength was from 20 to 25 LOL...so same as with the Panzergranatiers

66
40k / Re: [ADDON] ROSIGMA
« on: July 13, 2022, 05:40:37 pm »
question,

playing as the inquisition (the name Chamber militants is bulldust because then Sistas should be also under it)
and did research "request Deathkorps panzergranatiers" well they arrived 4x with 4x Guard Power armor, 4x heavy Lucius lasgun, and  4x Rotor guns...plus ammo

I cannot equip the heavy Lucius lasgun as it is on stock but its invisible in the craft equipment menu...like I would not have the rights to use it
(I can use adeptas autogun , etc for which I don have wiki...) so it seems a flag is set wrong...please advice and I will change it

also a side note...this research was the most difficult I did (I thing the normal power armor guards are even more difficult) BUT the stats of the 4x
Panzergranatiers are abysmal...even Frateris or Penetants have better stats...should they not have at least the Guard Veteran or Stormtrooper Stats? (Strength 25 but they come with a Rotor gun...like WTF)

67
40k / Re: [ADDON] ROSIGMA
« on: July 03, 2022, 10:04:40 pm »
yes it worked, thanks a lot

gotta say playing as the Inquisition is the most fun I had a long time...


68
40k / Re: [ADDON] ROSIGMA
« on: July 03, 2022, 11:31:35 am »
thanks for the quicke response, I have the save with the log

will try the fix and also the new patch and see what happens

69
40k / Re: [ADDON] ROSIGMA
« on: July 02, 2022, 07:10:31 pm »
Dear all,

in Geoscape the game crashed...I assume the Sanctioned psyker had to arrive (was playing as the Inquisition)

update it crashes when next month starts and also Veteran frateris arrival is not working - I reproduced the crash with pop-up but not psykers but Frateris.

70
40k / Re: [ADDON] ROSIGMA
« on: June 30, 2022, 10:02:07 am »
if I am not mistaken then these "Sister of Battle" or "Ultramarines" units if hit a lot..then the cloaking turns off and we see that it is the dreaded Alpha legion...I like these enemies as they drop Imperial good loot like Stalker Bolters, Heavy bolters etc...stuff I did not got as Arbiters or in case of Stalker Bolter it cost a lot to buy

and the new Patch will be I think the biggest addon in quite a Time, the updates for Inquisition, Radical I. or for Chaos sound great also the new units look Fancy, especially the Kelermorfh...nice

and faction like Radical inquisition opens so many good ideas...recruiting Joakeros (just use the monkey from X-com files as basis) maybe some demonhost...also maybe the option to convince a Eldar farseer to join your team should be limited to a Radical Inquisitor

71
40k / Re: [ADDON] ROSIGMA
« on: April 28, 2022, 11:17:56 pm »
it took like 3x melta 3x grav etc (I am playing now as the Sistars so I have mostly the combi bolters...)... a tough fuka but I learned how to deal with it....

72
40k / Re: [ADDON] ROSIGMA
« on: April 28, 2022, 11:04:22 pm »
Sry but then the fail is even worse as they where mixed together with Hereteks  and those Sistars that turn into the crab Deamon
the crab deamon is the strongest enemy that I encountered in my history of playing Open xcom (FMP, TFFT, or Xcom files)...I needed 7 units to kill it and it took 2 rounds....a heavy bolter sistar Sentinel with 5x attacks does nothing to it!...nasty little bugger

73
40k / Re: [ADDON] ROSIGMA
« on: April 28, 2022, 12:41:57 am »
I had a mission "small vessel" with Night Lords Sistars on board and the following...
they where equipped with the GSC gear...Autostubbers+Knife, Pump action shotguns or Stubrifles...
I think the Night Sistas should have better gear then that

74
40k / Re: [ADDON] ROSIGMA
« on: March 29, 2022, 11:02:18 pm »
yes the weapon pack and how the extra weapons are created seems simple

yet I have a little bit trouble...tried to create some but get mapping errors

I wonder why...its my first try to create something

75
40k / Re: [ADDON] ROSIGMA
« on: March 26, 2022, 09:42:32 pm »
thanks for the info,

I located that weapon mod,

the kombi weapons are sweet and practically they are in the game as extra loot (just like I would do it)

if not mistaken you already added some of these items into ROSIGMA? (hand flamer, chaos melee weapons) so why not use them all (if possible)
and create similar weapons (Necromunda combi weapons for normal humans)

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