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Released Mods / [TFTD] USO mods and some Resources (Update September, 15th)
« on: December 08, 2015, 11:39:38 am »
Here some mods and resources. Feel free to use them in any way you can think of and then some.
New subs:
This mod adds the somewhat strange "Grunge/Organic" style Alien USOs found on the strategycore xcom modding forum website.
All these new ships were designed and built by Luchian Deurell (except the `Evader' and the `Cryofish', by Sam Jeffreys).
I only made this ruleset to add them to OpenXcom and fixed the weird Zrbite spawning locations on the maps.
This mod is compatible with the "USO variants" mod, I decided to keep them separated as the maps from this mod here are maybe not everyone's taste.
Civilian 2015 feel free to use my files in any way you see fit, credits for the other files belong to their makers.
Addon subs:
This mod is just a tiny compilation of Alien USOs variants from me (b variants) and also from files found on the strategycore xcom modding forum website. (c and d variants)
The mapmaker for the squid and crab USOs is Gizamaluke, he released them in 2013 for the original game.
The maps from me are only slightly different from the original maps, but they hopefully add some suspense back to the game as you will have to adjust your usual USO entering tactics a bit.
I also applied the default "USO swap" mod, which corrects the interception pictures and maps of the first two USO types, fixed the somewhat strange Zrbite spawning on the default maps (in some cases it spawned out in the free air, outside the USOs) and also fixed the wrong sizes of the original squid/crab USO mod maps so that they could be used in OpenXcom.
This mod is compatible with the "USO add-on" mod, I decided to keep them separated as the other mod maps are not everyone's taste.
Civilian 2015 feel free to use my files in any way you see fit, credits for the other files belong to their makers.
Also: The TFTD combo-patch: https://openxcom.org/forum/index.php/topic,4128.0.html
New subs:
This mod adds the somewhat strange "Grunge/Organic" style Alien USOs found on the strategycore xcom modding forum website.
All these new ships were designed and built by Luchian Deurell (except the `Evader' and the `Cryofish', by Sam Jeffreys).
I only made this ruleset to add them to OpenXcom and fixed the weird Zrbite spawning locations on the maps.
This mod is compatible with the "USO variants" mod, I decided to keep them separated as the maps from this mod here are maybe not everyone's taste.
Civilian 2015 feel free to use my files in any way you see fit, credits for the other files belong to their makers.
Addon subs:
This mod is just a tiny compilation of Alien USOs variants from me (b variants) and also from files found on the strategycore xcom modding forum website. (c and d variants)
The mapmaker for the squid and crab USOs is Gizamaluke, he released them in 2013 for the original game.
The maps from me are only slightly different from the original maps, but they hopefully add some suspense back to the game as you will have to adjust your usual USO entering tactics a bit.
I also applied the default "USO swap" mod, which corrects the interception pictures and maps of the first two USO types, fixed the somewhat strange Zrbite spawning on the default maps (in some cases it spawned out in the free air, outside the USOs) and also fixed the wrong sizes of the original squid/crab USO mod maps so that they could be used in OpenXcom.
This mod is compatible with the "USO add-on" mod, I decided to keep them separated as the other mod maps are not everyone's taste.
Civilian 2015 feel free to use my files in any way you see fit, credits for the other files belong to their makers.
Also: The TFTD combo-patch: https://openxcom.org/forum/index.php/topic,4128.0.html