Thanks for the addendum. Some of the problem you mentioned are already solved, some will be. It's a slow process, but we're getting there!
Yup, Of course!! Bug smashing takes time and a ton of effort is expended at the same time. Besides, with RNG and everything; mileage will vary. I also have a direct play style that emphasizes "kill the shit out of it with creative problem solving" which is probably not conducive to using all weapons effectively.
Oh, and ninja weapons being able to pierce powered armor? lol no dude. I don't care how well you are trained throwing a knife or using a sword against a piece of armor that takes heavy plasma on the regular, hundreds of bullets, explosions, fire, and what wounds the operator is fucking knife? or a sword? wtfe
By the way, just want to say I just had the MOST awesome moment last night : Attacking a cult stronghold (church of dagon) and when spraying the building with tommygun fire, a bullet nicked a barrel, blowing out a wall, then another went through the hole, hitting a missle rack. The explosion was huge enough it killed literally 95% of the force, I was standing there for what felt like a minute, watching all the bodies fade in after the kills, it felt like maybe 15 bodies, maybe more. After that, everyone left over panicked for literally 3 turns at the sight of the stronghold being blown to dust, and only 1 person was willing to fight past that.
I know this isn't a new idea in xcom, but seeing this happen unintentionally, was absolutely amazing
**BOOOM**
"Sir, It appears to be raining meat".
"Carry on"
My personal favorite for me was a cult mission where I lobbed an incendiary grenade into the buildings 1st floor on turn 1. A dozen cultists got caught on fire and ran outside in a panic to be mowed down via reaction fire ... It was a quick mission.