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Messages - Infini

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76
Programming / Re: [Deadly bug] The game cracks during tactical fight
« on: September 10, 2014, 03:25:27 am »
STRANGELY, I'm an Acronis user.  I did an entire "system restore" to a previous point.
I'm using another openxcom game (openxcom_git_master_2014_08_28_0308 ; complete fresh reinstall)
I had the problem with this build too (before restore), I'm trying to "avoid" something... what is it ?  Bad build, virus, etc

No problem since more than hour, many tactical combats.
Before, it was frequent.

I suspect something, but I hope that I'm wrong.

If someone want to test my suggestion, we'll see.

Mod installed: Latest Beta "Equal Terms" 1.975, no maps

I tried before with maps or not, CTD

TX

Problem appeared with a very recent build (probably)... or a new map  (probably)?  Not 100% sure

77
Programming / Re: [Deadly bug] The game cracks during tactical fight
« on: September 10, 2014, 01:03:36 am »
Same here.  What is it, I don't know.
Mods, new builds (not sure)...

Virus... :o    :)

I start a new game (vanilla), and see.

78
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 09, 2014, 05:28:05 pm »
Quote
Well, what I released for 2.0 was a beta. I will be fixing and adding more before the release Sept 15.

Gonna concentrate on 2.0 and then start on 2.5

I wish you good luck, sincerely.

 :)





79
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 09, 2014, 06:39:22 am »
For now, I stick with v1.02
Extremely well done.
Impossible to play Xcom without it (I talk for myself). 


v2.0 ?  Well, it needs a lot of testings.  I'm not qualified I admit.

In your place, I'll go back to 1.02, balance it, add a little, balance it, etc.

But, it is not my mod, it's yours.

 ;)

80
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 08, 2014, 11:44:58 pm »
Take your time.

 :)

81
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 08, 2014, 07:39:28 am »
Quote
By black square, do you mean a spare pixel, or is there a giant black rectangle

Half size of my soldier.
...

I'm still working on the french translation, improving it.  Nothing serious, some typos.

In the UFOPEDIA, no descriptions about the improved rockets?  For example, the new strenght?

82
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 08, 2014, 05:50:11 am »
I saw a black square.  It was the SMG or the Assault Rifle.  Don't remember exactly.  I was shooting inside a UFO.

83
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 05, 2014, 07:48:49 pm »
I'm able now to use the Debug option.
I found something weird.
I send a picture.
It's about the reinforced shotgun.  Armor Piercing Ammo 35x5 is a ....death corpse ?  :)
...

AND, just 1 correction in French to do (ET_Wolfram_GunpowerWeaponsv1995.rul), so everything will fit in the window.

STR_REINFORCED_SHOTGUN_UFOPEDIA  En utilisant les propriétés des alliages extraterrestres, ce fusil de chasse semi-automatique est doté d'un baril plus étroit et solide si on le compare à la version traditionnelle.  Cela lui permet de tirer des munitions à vitesse plus élevée.

That's it for now.

84
Translations / Re: DebugUI (Possible to use cheats ?)
« on: September 05, 2014, 06:44:07 pm »
Handy! (Ctrl+D)

Thumbs up!

 :)

85
Translations / DebugUI (Possible to use cheats ?)
« on: September 05, 2014, 05:15:12 pm »
I never use "cheats" when I'm playing, but when we translate something, is it possible to see every techs and weapons at any time ?
Just to verify the work done, windows size, etc)

Tx.

86
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 05, 2014, 04:43:28 pm »
I won't submit something that I don't enjoy myself.
For the armors and clips, I simply replaced the words "enhanced or improved" to just 1 character!.  This one: >

Clip...... >
Armor....>

Everything is supposed to fit in the windows, I hope.
In the game, it looks like a "full plain arrow".
It means, upgraded, enhanced, etc.

I had no choice. But I tell you frankly.
I want your Mod to be playable in French, and I'm open to any idea.
Most part is done, and if someone wants to improve what I did, nice!
It still a work in progress for me.

I hope that the French community in 2057 will enjoy OpenXcom with your Mod.

Say Tx to your wife.

 :)


87
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 05, 2014, 04:54:01 am »
Quote
Another that bothers me is the armor listorder placement

Purchase screen: Light armor arctic, jungle, urban. Tactical armor urban, jungle, arctic
Sell Screen: Same listorder

88
Released Mods / Re: [WIP][MegaMod]Equal Terms 2.0 - Beta 1.975
« on: September 05, 2014, 04:45:51 am »
Quote
The sniper rifle ammunition is found under the marksman rifle in the listorder rather than under the sniper rifle.

Everything is looking fine here.  Both screen, PURCHASE or SELL.
BUY one of each, save, reload, check again.
Or transfer the stock from your SkyRanger to your warehouses, check again.
 :)

The worst possibility: your save is corrupted...
I'm not an expert, I need new glasses or I'm wrong, or I need to see the weapon's window with the ammos ?

...


Translation done.  I did my best.
I didn't understand very well 1 part, in the "ET_FourthState_PlasmaWeaponsv1975 ruleset, # processes"     -   section.
The weapon is converted or it's the action to convert it?
Anyway.
I need to play, find the mistakes  and correct it.
Later, tired now.

P.S.  Sometimes, windows where to insert the words are so small.... but I found my way.  ;D (Let's hope! 98% for now)


89
Released Mods / Re: Equal Terms 2.0 [WIP][MegaMod]
« on: September 03, 2014, 05:02:39 am »
I start tomorrow (translation).  I already did some minor corrections (strings not fitting in the screen when we select "Armor" in "Equip Craft", nothing serious.
The rest seems OK.

Your mod is fantastic.  I hope that you succeed.  Very realistic.

 :D

90
Released Mods / Re: Equal Terms 2.0 [WIP][MegaMod]
« on: September 02, 2014, 11:33:53 pm »
I would like to translate v2.0 in French if you permit me.

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