31
Released Mods / Re: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« on: October 08, 2014, 04:14:15 am »
Problem with STR_ALIEN_COMMUNICATION ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
This has the missing file.
Before the next release, I'm gonna run it through Falko's mod checker and correct every issue no matter how trivial.
The hyperwave encoder should be located in the alien bases.
How does 180 hp, 40 armor and only 55% damage from Plasma sound to you?
I don't have the two-weapon tanks working yet (one weapon) but they are improved over the base tanks. Just gonna release what I have.
BTW I thought I mentioned it but apparently not: Handobs for the two satchels have a transparency problem, and the usual "big black square" comes up.
Release next monday. Will be version 1.998
Grenade launcher with 3 different grenades, HE, I and a buckshot AP shell.
Personal Heavy Armor has a
Code: [Select]
corpseItem: STR_CORPSE_HEAVY_PERSONAL_ARMOR
defined in Coherency ruleset.
Going to move the extra 'visual' variation armors to a seperate rule file. Urban is going to be the default.