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Messages - Infini

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106
Open Feedback / Re: Explosion height & Alternate movement methods
« on: August 21, 2014, 11:05:50 pm »
OK, I understand.
Thank you for your quick reply.

What is then the recommended setting for "explosion height" ? 0, 2 ?

107
Open Feedback / Explosion height & Alternate movement methods
« on: August 21, 2014, 08:21:19 pm »
Please... 2 questions:

1- What is the default value (explosions height) ?

2- Alternate movement methods: it works with soldiers and tanks ?  If I press "Ctrl", what's next ?  I'm confused a bit.

Thank you   :)




108
Open Feedback / Re: Masterpiece ---> OpenXcom
« on: August 11, 2014, 01:39:52 pm »
Jagged Alilance 2 seems to be a good suggestion. I'll try it later, with the patch 1.13.
The version can be "portable" I presume.

But for the moment, OpenXcom fascinates me so much...

Thanks for the information.

109
Open Feedback / Masterpiece ---> OpenXcom
« on: August 09, 2014, 04:10:00 pm »
Highest Rated Video Games of All Time:

1- OpenXcom
2- X-COM: UFO Defense
3- ...
4- ..
5- .

I am retired, so a donation of $25US is adequate. (Give me 5min to complete the transaction Online)

 ;)

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