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Hardmode Expansion / Re: [WIP][EXPANSION]Hardmode Expansion - v0.99.2b Fix Alien Base Spawning
« on: September 15, 2016, 10:07:57 pm »
This mod become dozen levels more harder than I last played it!
I were defeated and beaten around may on Superhuman (-11600 terrible!) and on Veteran (-6500 terrible!). I, what a shame it is, now play on Beginner and now I have +250 at the end of may...
Did you strongly messed with the point system or something? As I saw I more easily got negative points than bonuses when mission summaries occur. And damn the Cyberdiscs! They ALWAYS spawn (4-6 at best per terror but sometimes more) in the middle of a bunch of civs... Either they shot down the civs or I destroy the discs but they explode and kill the civs I got tons of penalty points.
Still love the mixed crews! Good job the research-system. Has serious logic. I only want some flamethrowers in the beginning arsenal as it seems you created billions of bush-covered maps where my soldiers can not shot the aliens but the aliens easily shot my soldiers down... And a lighter flying suit would be also great (modified personal armour with worse stats) for snipers and rocket-launchers... But these are only my dreams
And at some place in the pedia texts there are exchanged "then" words were "than" should be.
Overall and summary: Bloody good job! I did not beaten by X-com since 1994!
I were defeated and beaten around may on Superhuman (-11600 terrible!) and on Veteran (-6500 terrible!). I, what a shame it is, now play on Beginner and now I have +250 at the end of may...
Did you strongly messed with the point system or something? As I saw I more easily got negative points than bonuses when mission summaries occur. And damn the Cyberdiscs! They ALWAYS spawn (4-6 at best per terror but sometimes more) in the middle of a bunch of civs... Either they shot down the civs or I destroy the discs but they explode and kill the civs I got tons of penalty points.
Still love the mixed crews! Good job the research-system. Has serious logic. I only want some flamethrowers in the beginning arsenal as it seems you created billions of bush-covered maps where my soldiers can not shot the aliens but the aliens easily shot my soldiers down... And a lighter flying suit would be also great (modified personal armour with worse stats) for snipers and rocket-launchers... But these are only my dreams
And at some place in the pedia texts there are exchanged "then" words were "than" should be.
Overall and summary: Bloody good job! I did not beaten by X-com since 1994!