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Work In Progress / Re: [Mod Request/Idea] Conventional Wepons
« on: August 24, 2014, 05:02:07 am »I have that idea knocking around my mind for some time... byproduct of Piratez but could be used by any large mod...i like this its like makeing elerium shells once you understand the eliment or go next age and go for lazer baced wepons
Tech levels; Research projects separate from Developement projects.
Remember Age of Empires? In there you could research refinements to current tech level stuff, OR (after enough preqs have been met) go to the next tech level.
My idea in a nutshell. Make several "ages" (say, three: Earth, Sci-Fi Earth, Full Alien Tech). You cannot research any stuff that's beyond your current age. After discovering a couple of things, you can start a project that'll get you to the second age... OR keep developing and refining what you have. Like the first option allows you to make a full Personal Armor, the second only to upgrade existing body armor with alloy plates. So what's the catch? The project that gets you to the next age is massively more expensive in research points than developement projects. So you face a choice: quickly develop solutions based on the current tech base, or very slowly advance to the next age. Of course the next age will eventually give you stuff far above and beyond the previous age... BUT highly-developed and refined stuff from the previous age CAN easily rival the basic stuff of the new age...