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Topics - smexyvami

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Work In Progress / [Plug-In] Final Mod Pack Extended [Alpha]
« on: September 08, 2014, 02:20:05 am »
this mod is to be used along side the final mod pack as it is a "plug in".

Vertion 0.1
#Crafts
Raven
Retaliator

#Craft Weapons
T1 - T2 - T3
AVALANCHE - TUNED AVALANCHE
STINGRAY - TUNED STINGRAY - STORMLANCE
CANNON - TUNED CANNON - ALLOY CANNON

#Credits
Istrebitel - Air Combat Rebalanced
Shadow - Retaliator
SolariusScorch - FINAL MOD PACK

2
Work In Progress / [FMP] expantions ?
« on: September 06, 2014, 01:38:10 am »
would any one be interested in a fmp expansion mod that makes some of the other mods out there work with the fmp ?

3
Suggestions / [Suggestion] Airstikeing downed ufo's Xenonughts style
« on: August 22, 2014, 12:47:22 pm »
i had this idea since i saw you can airstike downed ufos in xenonughts to clear them form map and lower panic and keep your preformance rateing still good. since sometimes you get a swarm of ufos and you can send landing partys to all of them why not beabel to send a fighter craft to airsike / bomb out the downed ufo for rep and ueald no rewards since your not landing and it removed the crash form map. making this unable to be done on tarror misstions tho

4
Work In Progress / [Mod Request/Idea] Conventional Wepons
« on: August 22, 2014, 12:27:44 pm »
i would like to see a mod that expands on the firearms and adds in modern wepons to fight off the alien scorge with posibiltys to be upgraded with the discovery of alien teck. the goal is to have firearms carry ed thought the game

Fetchers:
Armors:
Belistic vest , tastical vest , full bomb distpoal armor , alloy plates for vests , redifined harden plates after ufo construction , full armor suit ? eg spartan armor or crysis nano suits .
Weaponry:
pistols , SMG , assault riffles , marksmen riffles , sniper riffle , reworked auto cannon & hevey cannon ,  rocketluncher respite with additional rockets .
craft armorments:
Phaylanx cannon - an advance missle pod , emp cannon ? , automated lazer cannon - craft mini gun style lazer faster  needing closer range.
ammunition:
alloy ammo , depeleated uranam / elerium , nitrogen rounds ? , heat ammo ?

Balance:
armor should not out class vanilla sets and no flight upgrades grapling hooks cant work seeing as flying in this game is unlimited
weapons should be an intermediate to staring to lazer weapons till additional ammo or weapon upgrades come to play

i know there are afew sprite sets out there that can be used and recolored for ammo magizens

5
Work In Progress / FMP & colored-armors Sprite bug
« on: August 18, 2014, 02:09:54 pm »
hay i keep getting this sprite bug when using. FMP and colored armors. the inventory and battle scrape sprites change all armors to the colored black power suit and i cant seem to fix it. i have try ed consenting the  colored-armors mod into 2 rul files "power armors & flying suits". i would like if some one could fix this or remake the color armor mod to work this would be most appreciated.

Colored armor link:
https://www.openxcom.com/mod/colored-armors

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