Thanks to the "X-Com graphics in 30 Minutes" guide provided by Moriarty and SubSuper, I am now master of palettes!
Thanks guys.
I guess I'll post the mod soon. It's nothing big, but maybe someone will use it.
Hello to all... As an X-Com veteran (I bought that game back in 1995, and played a LOT with it till very recent years), I just started to play OXC and its built in modding posibilities. This game is like an old dream came true! X-Com! Moddable! Thanks to everyone involved in this marvellous project...
I wanted to try to mod something in the game, and for my second project I would like to ask for some help...
My first project was to introduce a new Ruleset for a set of improved HWPs, inspired by the Xcomutil "Improved Ground Tanks" option present in the vanilla game ( I will upload it in the correct place).
My second project, which is almost finished was to add a HE ammo clip for the Sniper Rifle (I decided to base all of my work on OpenXcom with the Final Mod Pack added, which is also a blast!).
I could modify the ruleset file without problem, but the problem appears when I want to include a new image for that clip... I just wanted to use the regular ammo clip and change some yellow pixels in it for some red ones. I used Paint.Net, but when the file was viewed in game, the new clip did not look as intended. I think this has something to do with color palettes...
So, here is the question: which sofware can be used to modify graphics files and then be able to include in the game without problem? I currently use Paint.Net or the GIMP...
By the way, could please someone tell me where to find the "X-Com graphics in 30 Minutes" guide provided by Moriarty and SubSuper which was metioned in this same thread?
Thanks for the help pals! :-)
PS: Here are two images atteched, showing the problem I stumbled on...