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Work In Progress / Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations Mod
« on: November 05, 2014, 04:47:15 pm »
Really enjoying this mod atm as its breathed new life into my games and looking forward to version 0.9 and later but I've a couple of enquiries. Is there a compatibility issue with adding the mod "smoke rocket" as it doesn't recognise the ammunition type. Secondly to expand the aliens further I would like to add the mod "new races mod" that adds aliens from TFTD but on looking at what this mod brings it might mess up the deployments at least. I'm currently using nighty build 10-27-14 2040 but enable my 42 mods through the generic mod enabler JSGME v2.3 so as to not tweak the original files. See attachments.