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Open Feedback / MINOR GLITCHES
« on: January 12, 2015, 09:55:46 am »
First of all the following few glitches aren't fatal and can be worked around but since I'm picky and want everything to be perfect I thought I would ask the community on how to solve these glitches.
Firstly in current game which I've been playing from the start of November I added the mod "New Races Mod" to add some more aliens for variety and a challenge but anytime I try to assault a crashed/landed terror ship, battle ship, terror mission, alien base or if an attacking battleship gets through the base defences the game crashes to my desktop. Seemingly atm this seems to be only involving Calcinites/Deep Ones on the previously mentioned missions. Is this just too many mods conflicting with each other as I've 50 active atm.
Secondly and this is very minor, the ufopaedia entry for the first clip of the Mechtoid Scorcher weapon doesn't show the text explaination. I've tried editing the ruleset with notepad+ changing the extra string entry from en-US to en-GB and I tried using OX ruleset editor without any success. Thanks for any advice.
Firstly in current game which I've been playing from the start of November I added the mod "New Races Mod" to add some more aliens for variety and a challenge but anytime I try to assault a crashed/landed terror ship, battle ship, terror mission, alien base or if an attacking battleship gets through the base defences the game crashes to my desktop. Seemingly atm this seems to be only involving Calcinites/Deep Ones on the previously mentioned missions. Is this just too many mods conflicting with each other as I've 50 active atm.
Secondly and this is very minor, the ufopaedia entry for the first clip of the Mechtoid Scorcher weapon doesn't show the text explaination. I've tried editing the ruleset with notepad+ changing the extra string entry from en-US to en-GB and I tried using OX ruleset editor without any success. Thanks for any advice.