I designed the "StunBlaster" simple mod there but couldn't come up with an original image, however I've found a picture on line that I think will do the job nicely-see first attachment but I'm unsure how to proceed further. At the moment my mod uses big and floor sprites which is 21. Per reading these:
https://www.ufopaedia.org/index.php?title=FLOOROB.PCK,
https://www.ufopaedia.org/index.php?title=HANDOB.PCK and
https://www.ufopaedia.org/index.php?title=BIGOBS.PCK now I understand why in hand or on the battlescape the stunblaster gets a proximity grenade image but how do I get the above 3 OB's to show as the first attachment image. Do I just choose a number at random beyond the limits set by those 3 links ie 58 or higher for:
bigSprite: 58
floorSprite: 58
handSprite: 58
and then in extra sprites section of my rul file have it:
- type: BIGOBS.PCK
files:
58: Resources/StunBlaster/StunBlaster.gif
- type: FLOOROB.PCK
files:
58: Resources/StunBlaster/floorob_StunBlaster.gif
-type: HANDOBS.PCK
files:
58: Resourrces/StunBlaster/handob_StunBlaster.gif
The stunblaster works as intended but I would like to have a different image for it. Second attachment is current set up of STUNBLASTER mod.