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Messages - TheBigSot

Pages: 1 [2] 3
16
Tools / Re: Visualize Research Tree
« on: February 18, 2015, 04:35:08 am »
Sounds interesting make a mock up (or acknowledge the idea), and put a small some samples file, for easy programming :)

like this (but not this :P)

A- Dafa
B- Kalo
C- Coco
  * Requires Dafa


Generates:
Dafa
  \--> Coco
Kalo

17
Tools / Re: MAPVIEW upgrade
« on: February 16, 2015, 06:47:11 pm »
Hi, I added some new styles to the Top view and Waypoint view.

18
Tools / Re: MAPVIEW upgrade
« on: February 15, 2015, 12:02:35 am »
Here, sorry for the inconveniences and happy friends day

19
Tools / Re: MAPVIEW upgrade
« on: February 14, 2015, 11:35:15 pm »
Hmm yes missing links are kept, this is probably a minor bug, but I'll fix it

20
Tools / Re: MAPVIEW upgrade
« on: February 14, 2015, 11:32:36 pm »
Today I wake up a bit worry about the code for the leveling, because I didnt take into consideration the Links, are there going to be missing links if u remove a level?

I'm going to do some testings, and if I have time today or tomorrow maybe I'll work on an autoUpdate feature

21
Tools / Re: MAPVIEW upgrade
« on: February 13, 2015, 05:29:46 am »
New version, I also included the so famously wanted level route fix to add levels and moving the routes correctly, and many other minor fixes.

 :D

I'm also working on a integration with Volutar, now there is a button, but it only opens the Volutar editors,
Ill make it refresh it self from the changes @ volutar's later.

Hmm that was like 5 hours of work huh. Hope you guys enjoy it. I'm tired now.. work tomorrow.. more coding :D

22
Tools / Re: MAPVIEW upgrade
« on: February 13, 2015, 02:24:11 am »
After reviewing

1- In the Route view, the copy/paste function only copies the Node info without the links, I'll change the GUI to reflect this
2- Yeaa, a route verification for saving was added in order to prevent losing unsaved route changes. The verification is shown every time you make a change in the map and try to change it without saving first, I added functionality so the hotkey ctrl + s  work on routes and topView, this way you should be able to save faster and skip the dialog.
3- yaaa, the levels hmmmm... maybe later
4- Fixed the issues with the empty category
5- I was not able to replicate this error, I did fix some of the tabs indexes, but if you provide more information I can try later.
6- Well the error message provides me with all the information I need in order to fix the bugs quickly, but be sure the more I'll work on this project the less anyone will see that window.

New version will be ready soon

23
Tools / Re: MAPVIEW upgrade
« on: February 13, 2015, 12:57:12 am »
I'll Review the code, but please send me a PM, with all the information shown in the error window, that can speed up the process for this or next time :D

24
Tools / Re: MAPVIEW upgrade
« on: February 08, 2015, 06:33:46 pm »
I don't think it requires the framework 4, but ill review requirements

25
Tools / Re: MAPVIEW upgrade
« on: February 07, 2015, 09:02:20 pm »
Looks interesting and may fulfill the 3rd and 4th points of the workflows.,
Spoiler:
maybe
I'll work on it.

26
Tools / Re: MAPVIEW upgrade
« on: February 03, 2015, 06:47:56 pm »
Can you create some mockups of ur vision

Like sceeenshot of how u see it all together

27
Tools / Re: MAPVIEW upgrade
« on: February 01, 2015, 11:46:48 pm »
Btw if a new thread is created for the "Complete Picture, map editor integration" PM me.

28
Tools / Re: MAPVIEW upgrade
« on: February 01, 2015, 11:40:48 pm »
Nice, I would rather focus on functionality since there are some missing tools or buttons here and there,
But if we are going to design an interface we need to know the workflow of the app and woot tools are needed for each step.

To my understanding the workflow and tools required are :

1. Edit tiles and tile sets - requires volutar tool MCD edit, tile set viewer, external image editor
2. Map tileset editor (dont think it exists)
3. Map edit - requires most of map view tools except RMP editor
4. Route (RMP) edit - requires most of map view tools except tiles editor/selector

** if i'm missing a step please reply

So based on this 4 stepz we could create a combo or some buttons to change the feel of the app depending on the step the user is working

But if u guys like the idea i can point some changes to volutars tool to be able to integrate it, also ideas are welcome

But again, i would first do the level layer add/remove function

GL HF

29
Tools / Re: MAPVIEW upgrade
« on: January 30, 2015, 02:08:40 am »
Hey, I was talking about this issue with some co-workers, and they recommend that you use Mono instead of Wine, after reading this 'https://askubuntu.com/questions/31273/difference-between-wine-and-mono' it makes sense that your environment is missing configuration.

So I would highly recommend using mono.

30
Tools / Re: MAPVIEW upgrade
« on: January 29, 2015, 05:11:04 am »
Hey I just saw the exceptions, by the type of exception it looks like the environment needs some more configuration to make the app work, I may be able to add code to auto-fill missing system configuration information, but then a lot of other configurations might be missing and a lot of other auto-filling code might be needed.

I may have time to look at this issue in the weekend. Source "https://msdn.microsoft.com/en-us/library/system.timezonenotfoundexception(v=vs.110).aspx" Remarks

The other Exception 'FileNotFoundException' if you are compiling the code, you may want to look at the following link, where they talk about issues that come when compiling different platform target 
"https://stackoverflow.com/questions/14657361/naoqi-and-leap-problems-an-unhandled-exception-of-type-system-badimageformatex"
Else google the error, because I don't think I can help you with this one.
"https://bit.ly/1zDG1fg"

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